public static void createBFG(CreateBFGOptions options) { BMFont font = new BMFont(); font.Load(options.bmFontInputFileName); font.SaveBFGFont(options.bfgFontOutputFileName); if (options.generateFakeD3Dats) { string outputDirectory = Path.GetDirectoryName(options.bfgFontOutputFileName); font.SaveFakeD3Fonts(outputDirectory); } }