public async Task WaitAsync_Should_Succeed() { var result = await UnityWebRequest.Get("http://yandex.ru");; Assert.IsNotNull(result); Assert.IsTrue(result.isDone); }
public async Task WaitAsync_WithProgressTracker_Should_Succeed() { var progressTracker = new ProgressTracker <float>(); await _request.WaitAsync(progressTracker); Assert.IsTrue(_request.isDone); Assert.That(progressTracker.Progress, Is.EqualTo(1)); }