void Awake() { base.Awake(); audioManager = FindObjectOfType <AudioManager>(); outlineScript = GetComponent <CrawlerOutline>(); anim = GetComponent <Animator>(); rb = GetComponent <Rigidbody2D>(); col = GetComponent <BoxCollider2D>(); movementScript = GetComponent <CrawlerMovement>(); }
// Use this for initialization void Start() { cm = GetComponentInParent<CrawlerMovement> (); }