public IcePath(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("bane_nightmare"); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); AdditionalDelay = ability.AbilitySpecialData.First(x => x.Name == "path_delay").Value; for (var i = 0u; i < duration.Length; i++) { duration[i] = ability.AbilitySpecialData.First(x => x.Name == "duration").GetValue(i); } talent = AbilityOwner.FindSpell("special_bonus_unique_jakiro"); if (talent != null) { bonusDuration = talent.AbilitySpecialData.First(x => x.Name == "value").Value; } ObstacleStays = true; }
public Frostbite(Ability ability) : base(ability) { CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.Add(SnowBall); CounterAbilities.Remove("abaddon_aphotic_shield"); ModifierAllyCounter.Add(Lotus); ModifierAllyCounter.Add(FortunesEnd); ModifierAllyCounter.Add(PhaseShift); ModifierAllyCounter.Add(Eul); ModifierAllyCounter.Add(Doppelganger); ModifierAllyCounter.Add(Manta); ModifierAllyCounter.AddRange(AllyShields); ModifierAllyCounter.AddRange(Invul); ModifierAllyCounter.AddRange(VsMagic); for (var i = 0u; i < 4; i++) { modifierDuration[i] = Ability.AbilitySpecialData.First(x => x.Name == "duration").GetValue(i); } }
public RequiemOfSouls(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); DisablePathfinder = true; DisableAbilities.AddRange(DisableAbilityNames); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(Eul); CounterAbilities.Add(HurricanePike); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Armlet); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsDamage); projectileSpeed = ability.AbilitySpecialData.First(x => x.Name == "requiem_line_speed").Value; width = ability.AbilitySpecialData.First(x => x.Name == "requiem_line_width_end").Value; }
public LagunaBlade(Ability ability) : base(ability) { BlinkAbilities.AddRange(BlinkAbilityNames); DisableAbilities.AddRange(DisableAbilityNames); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Lotus); CounterAbilities.Add(NetherWard); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "damage_delay").Value + 0.05f; }
public EarthSpike(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.AddRange(Invis); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public BoundlessStrike(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(SnowBall); CounterAbilities.Add(HurricanePike); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); }
public EnchantTotem(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsLowDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); ModifierAllyCounter.AddRange(AllyShields); ModifierAllyCounter.AddRange(Invul); ModifierAllyCounter.AddRange(VsMagic); totem = AbilityOwner.FindSpell("earthshaker_aftershock"); for (var i = 0u; i < 4; i++) { modifierDuration[i] = totem?.AbilitySpecialData.First(x => x.Name == "tooltip_duration").GetValue(i) ?? 1; } }
public SacredArrow(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); talent = AbilityOwner.FindSpell("special_bonus_unique_mirana_2"); }
public MagicMissile(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(Eul); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(BallLightning); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); }
public IceBlast(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealthPct); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Bloodstone); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsMagic); Modifier.AllyCounterAbilities.Remove("legion_commander_press_the_attack"); Modifier.AllyCounterAbilities.Remove("treant_living_armor"); minRadius = Ability.AbilitySpecialData.First(x => x.Name == "radius_min").Value; maxRadius = Ability.AbilitySpecialData.First(x => x.Name == "radius_max").Value; growRadius = Ability.AbilitySpecialData.First(x => x.Name == "radius_grow").Value; }
public SplitEarth(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); ModifierAllyCounter.AddRange(AllyShields); ModifierAllyCounter.AddRange(Invul); ModifierAllyCounter.AddRange(VsMagic); modifierDuration = Ability.AbilitySpecialData.First(x => x.Name == "duration").Value; AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "delay").Value; }
public BerserkersCall(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); ModifierAllyCounter.AddRange(AllyShields); ModifierAllyCounter.AddRange(Invul); ModifierAllyCounter.AddRange(VsPhys); ModifierAllyCounter.Remove("item_glimmer_cape"); ModifierEnemyCounter.AddRange(VsPhys); ModifierEnemyCounter.AddRange(Invul); ModifierEnemyCounter.AddRange(DisableAbilities); }
public UnstableConcoction(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Lotus); ModifierAllyCounter.AddRange(AllyShields); ModifierAllyCounter.AddRange(Invul); ModifierAllyCounter.AddRange(VsPhys); IsDisjointable = false; stunRadius = Ability.AbilitySpecialData.First(x => x.Name == "midair_explosion_radius").Value + 100; unstableConcoction = AbilityOwner.FindSpell("alchemist_unstable_concoction"); }
public BlastOff(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.Add(FortunesEnd); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "duration").Value; }
public ArcaneCurse(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); }
public ShadowPoison(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); }
public WaveOfTerror(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); }
public GraveChill(Ability ability) : base(ability) { CounterAbilities.Add(PhaseShift); }