public void CoroutineThreadIntShouldBeExecutedTheRightNumberOfCyclesByHundredsOfThings() { // ReSharper disable once ConvertToConstant.Local int cycleLength = 100; int coroutinesCount = 30; int runningTimeMs = 1000; var ft = new CoroutineThread(1); var fl = new List <WaitCoroutine>(); for (int i = 0; i < coroutinesCount; i++) { var fb = new WaitCoroutine(cycleLength); fl.Add(fb); ft.AddCoroutine(fb); } ft.Start(); Thread.Sleep(1000 + 100); ft.Stop(); Thread.Sleep(300); var total = 0; foreach (var fb in fl) { total += fb.Cycles; Console.WriteLine("Result: " + fb.Cycles); } Console.WriteLine("Total: " + total); Assert.IsTrue(total > 100, "Executed " + total); }
public void CoroutineThreadIntShouldBePossibleToPauseAndRestart() { // ReSharper disable once ConvertToConstant.Local int hundred = 100; var ft = new CoroutineThread(1); var first = new WaitCoroutine(hundred); var second = new WaitCoroutine(200); ft.AddCoroutine(first, second); ft.Start(); Thread.Sleep(1000); ft.Pause(); Thread.Sleep(300); var firstCycles = first.Cycles; var secondCycles = second.Cycles; Assert.AreEqual(ft.Status, CoroutineThreadStatus.Paused); Thread.Sleep(1500); Assert.AreEqual(firstCycles, first.Cycles); Assert.AreEqual(secondCycles, second.Cycles); ft.Start(); Thread.Sleep(300); Assert.AreEqual(CoroutineThreadStatus.Running, ft.Status); ft.Stop(); Thread.Sleep(300); Assert.AreEqual(CoroutineThreadStatus.Stopped, ft.Status); Assert.IsTrue(firstCycles <= first.Cycles); Assert.IsTrue(secondCycles <= second.Cycles); }
public void CoroutineIntItShouldBePossibleToDoOneLevelNesting() { var ft = new CoroutineThread(1); var co = new SingleNestedCoroutine(); ft.AddCoroutine(co); ft.Start(); Thread.Sleep(100); Assert.IsTrue(co.RunFinished); Assert.IsTrue(co.FirstCallFinished); ft.Stop(); }
public void CoroutineIntShouldCallTheCoroutine() { // ReSharper disable once ConvertToConstant.Local int hundred = 100; var ft = new CoroutineThread(1); var co = new CoroutineCallingLocal(); ft.AddCoroutine(co); ft.Start(); Thread.Sleep(100); ft.Stop(); Thread.Sleep(300); Assert.IsTrue(co.LocalCalled); Assert.IsTrue(co.LocalSetted); }
public void CoroutineThreadIntShouldBeExecutedTheRightNumberOfCycles() { var ft = new CoroutineThread(1); var first = new WaitCoroutine(100); var second = new WaitCoroutine(200); ft.AddCoroutine(first, second); ft.Start(); Thread.Sleep(1100); ft.Stop(); Thread.Sleep(300); Assert.IsTrue((first.Cycles + second.Cycles) >= 13, "Cycles were " + (first.Cycles + second.Cycles)); Console.WriteLine("First: " + first.Cycles); Console.WriteLine("Second: " + second.Cycles); }
public void CoroutineIntShouldCallTheCoroutineWaitingForIt() { // ReSharper disable once ConvertToConstant.Local int hundred = 100; var ft = new CoroutineThread(1); var co = new LocalCoroutineWithWait(); ft.AddCoroutine(co); ft.Start(); Thread.Sleep(1000); ft.Stop(); Thread.Sleep(300); Assert.IsTrue(co.LocalCalled); Assert.IsTrue(co.LocalSetted); Assert.AreEqual(0, co.Counter); }
public void CoroutineIntShouldCallTheCoroutineWithData() { // ReSharper disable once ConvertToConstant.Local int hundred = 100; var data = new Exception(); var ft = new CoroutineThread(1); var co = new LocalCoroutineWithData(data); ft.AddCoroutine(co); ft.Start(); Thread.Sleep(1000); ft.Stop(); Thread.Sleep(300); Assert.IsTrue(co.LocalCalled); Assert.IsTrue(co.LocalSetted); Assert.AreEqual(data, co.Result); }
public void CoroutineThreadIntShouldHandleCorrectlyTheSubroutines() { // ReSharper disable once ConvertToConstant.Local int hundred = 100; var ft = new CoroutineThread(1); var first = new CoroutineWithSub(hundred); var second = new CoroutineWithSub(200); ft.AddCoroutine(first); //, second); ft.Start(); Thread.Sleep(1000); ft.Stop(); Thread.Sleep(300); //Assert.AreEqual(15, (int)(first.Cycles + second.Cycles)); Console.WriteLine("First: " + first.Cycles); Console.WriteLine("Second: " + second.Cycles); }