public override void Init() { base.Init(); this.transform.MyGetCompoent(null, out this.panel); this.transform.MyGetCompoent("Anchor/inBattle/Text", out this.label_text); this.cCom = this.transform.FindChild("Anchor").GetComponent <CoroutineCom>(); }
public override void Init() { base.Init(); this.msgs = new object[] { ClientC2V.WaitingView_text, ClientC2V.WaitingView_show, ClientC2V.WaitingView_normal }; this.transform.MyGetCompoent(null, out this.panel); this.transform.MyGetCompoent("Anchor/inBattle/Text", out this.label_text); this.goInBattle = this.transform.FindChild("Anchor/inBattle").gameObject; this.goNormal = this.transform.FindChild("Anchor/normal").gameObject; this.cCom = this.transform.FindChild("Anchor").GetComponent <CoroutineCom>(); this.Regist(); }