예제 #1
0
        /// <summary>
        /// Clone this component.
        /// </summary>
        /// <returns>Cloned copy of this component.</returns>
        override public BaseComponent Clone()
        {
            // create cloned component to return
            KinematicBody ret = (KinematicBody)CopyBasics(new KinematicBody(_shape.Clone()));

            // return the cloned object
            return(ret);
        }
예제 #2
0
        /// <summary>
        /// Clone this component.
        /// </summary>
        /// <returns>Cloned copy of this component.</returns>
        override public BaseComponent Clone()
        {
            // create cloned component to return
            RigidBody ret = (RigidBody)CopyBasics(new RigidBody(_shape.Clone(), Mass, Inertia, _body.Friction));

            // copy current state
            ret._body.CopyConditionFrom(_body);
            ret.Gravity              = Gravity;
            ret.ConstForce           = ConstForce;
            ret.ConstVelocity        = ConstVelocity;
            ret.ConstTorqueForce     = ConstTorqueForce;
            ret.ConstAngularVelocity = ConstAngularVelocity;

            // return the cloned body
            return(ret);
        }