private bool OnListenerToAndriaEnter(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { if (player.World.WorldSNO.Id == 71150) { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 90293) { foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); dbQuestProgress.ActiveQuest = 72095; dbQuestProgress.StepOfQuest = 5; DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); DBSessions.AccountSession.Flush(); } world.Game.Quests.Advance(72095); world.Game.Quests.Advance(72095); break; } } } return(true); }
private bool OnListenerToAndriaEnter(Core.GS.Players.Player player, Core.GS.Map.World world) { while (true) { try { if (player.World.WorldSNO.Id == 71150) { int sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 90293) { foreach (var playerN in world.Players.Values) { playerN.Toon.ActiveQuest = 72095; playerN.Toon.StepOfQuest = 5; } world.Game.Quests.NotifyQuest(72095, NullD.Common.MPQ.FileFormats.QuestStepObjectiveType.EnterTrigger, -1); break; } } } catch { } } return(true); }
//OnFoundCave private bool OnFoundCaveListener(Core.GS.Players.Player player, Core.GS.Map.World world) { var scene = player.CurrentScene; while (true) { try { scene = player.CurrentScene; if (scene.Subscenes.Count > 0) { if (scene.Subscenes[0].SceneSNO.Id == 118195) { world.Game.Quests.Advance(117779); foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); dbQuestProgress.ActiveQuest = 117779; dbQuestProgress.StepOfQuest = 3; DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); DBSessions.AccountSession.Flush(); } break; } } } catch { } } return(true); }
//OnFieldsListener private bool OnFieldsListener(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { try { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 56593) { world.Game.Quests.Advance(117779); foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); dbQuestProgress.ActiveQuest = 117779; dbQuestProgress.StepOfQuest = 2; DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); DBSessions.AccountSession.Flush(); } break; } } catch { } } return(true); }
private bool OnEnterToParkListener(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { try { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 93992) { world.Game.Quests.NotifyQuest(72061, Mooege.Common.MPQ.FileFormats.QuestStepObjectiveType.EnterLevelArea, 19938); world.Game.Quests.Advance(72061); foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); dbQuestProgress.ActiveQuest = 72061; dbQuestProgress.StepOfQuest = 2; DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); DBSessions.AccountSession.Flush(); } break; } } catch { } } return(true); }
private bool OnListenerToEnterScene(Core.GS.Players.Player player, Core.GS.Map.World world, int SceneID) { while (true) { try { int NOWsceneID = player.CurrentScene.SceneSNO.Id; if (NOWsceneID == SceneID) { break; } } catch { Logger.Debug("Приостановка скрипта, идёт загрузка."); } } return(true); }
private bool OnNierDoorsListener(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { try { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 74617) { break; } } catch { } } return(true); }
private bool OnListenerToEnterGraveyard(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { if (player.World.WorldSNO.Id == 71150) { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 74614) //trOut_wilderness_MainGraveyard_E02_S03 { bool ActivePortal = true; foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); if (dbQuestProgress.StepOfQuest == 6) { ActivePortal = true; dbQuestProgress.ActiveQuest = 72221; dbQuestProgress.StepOfQuest = 7; } else { ActivePortal = false; } DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); } if (ActivePortal == true) { world.Game.Quests.Advance(72221); DBSessions.AccountSession.Flush(); } break; } } } return(true); }
private bool OnListenerToEnter(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { if (player.World.WorldSNO.Id == 71150) { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 90196) //90923 - Adria House { bool ActivePortal = true; foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); if (dbQuestProgress.StepOfQuest < 2) { ActivePortal = false; } dbQuestProgress.ActiveQuest = 72095; dbQuestProgress.StepOfQuest = 3; DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); DBSessions.AccountSession.Flush(); } if (ActivePortal == true) { world.Game.Quests.Advance(72095); } else { world.Game.Quests.Advance(72095); world.Game.Quests.Advance(72095); } StartConversation(world, 166678); break; } } } return(true); }
private bool OnListenerToEnter(Core.GS.Players.Player player, Core.GS.Map.World world) { while (true) { try { int sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 90196) { foreach (var playerN in world.Players.Values) { playerN.Toon.ActiveQuest = 72095; playerN.Toon.StepOfQuest = 3; } try { if (player.ActiveHireling != null) { Vector3D NearDoor = new Vector3D(1935.697f, 2792.971f, 40.23627f); var facingAngle = Core.GS.Actors.Movement.MovementHelpers.GetFacingAngle(player.ActiveHireling.Position, NearDoor); player.ActiveHireling.Brain.DeActivate(); player.ActiveHireling.Move(NearDoor, facingAngle); StartConversation(world, 166678); } } catch { } break; } } catch { Logger.Debug("Приостановка скрипта, идёт загрузка."); } } return(true); }
private bool OnListenerToEnter(Core.GS.Players.Player player, Core.GS.Map.World world) { int sceneID = player.CurrentScene.SceneSNO.Id; while (true) { if (player.World.WorldSNO.Id == 71150) { sceneID = player.CurrentScene.SceneSNO.Id; if (sceneID == 90196) //90923 - Adria House { bool ActivePortal = true; foreach (var playerN in world.Players) { var dbQuestProgress = DBSessions.AccountSession.Get <DBProgressToon>(playerN.Value.Toon.PersistentID); if (dbQuestProgress.StepOfQuest < 2) { ActivePortal = false; } dbQuestProgress.ActiveQuest = 72095; dbQuestProgress.StepOfQuest = 3; DBSessions.AccountSession.SaveOrUpdate(dbQuestProgress); DBSessions.AccountSession.Flush(); } if (ActivePortal == true) { StartConversation(world, 166678); } else { world.Game.Quests.Advance(72095); StartConversation(world, 166678); } try { var Gate = world.GetActorBySNO(108466); world.BroadcastIfRevealed(new Message.Definitions.Animation.PlayAnimationMessage { ActorID = Gate.DynamicID, Field1 = 5, Field2 = 0, tAnim = new Net.GS.Message.Fields.PlayAnimationMessageSpec[] { new Net.GS.Message.Fields.PlayAnimationMessageSpec() { Duration = 50, AnimationSNO = Gate.AnimationSet.TagMapAnimDefault[Core.GS.Common.Types.TagMap.AnimationSetKeys.Opening], PermutationIndex = 0, Speed = 1 } } }, Gate); world.BroadcastIfRevealed(new Message.Definitions.Animation.SetIdleAnimationMessage { ActorID = Gate.DynamicID, AnimationSNO = Core.GS.Common.Types.TagMap.AnimationSetKeys.Open.ID }, Gate); if (player.ActiveHireling != null) { var HirelingToLeave = player.ActiveHireling; world.Leave(HirelingToLeave); Vector3D OutDoor = new Vector3D(1896.382f, 2782.988f, 32.85f); Vector3D NearDoor = new Vector3D(1935.697f, 2792.971f, 40.23627f); var Leah_Back = world.GetActorByDynamicId(83); Leah_Back.EnterWorld(OutDoor); } } catch {} break; } } } return(true); }