public IDebuggerEvent[] GetEvents(bool checkBaseClasses) { if (!checkBaseClasses) { return(Events); } return(debugger.Dispatcher.UI(() => { var events = type.FindEvents(checkBaseClasses).ToList(); var res = new IDebuggerEvent[events.Count]; for (int i = 0; i < res.Length; i++) { res[i] = new DebuggerEvent(debugger, events[i]); } return res; })); }