/// <summary> /// Update the running application /// </summary> /// <returns>Returns true if the update (download) perfomed successfully</returns> public bool performUpdate() { bool _retVal = false; Console.WriteLine("Performing Update for " + this.settings.appName + "..."); // Check if the Destination Directory allready exists // If not create it if (!Directory.Exists(this.settings.appLocalPath)) { Directory.CreateDirectory(this.settings.appLocalPath); } // Da wir den Instally selber nicht so einfach ersetzen können da er ja bereits läuft müssen wir ihm einen besonderen Namen geben mit dem versionszusatz string _fileNameAddon = this.settings.appFileName.Replace(".exe", "") + "_" + FileVersionInfo.GetVersionInfo(this.settings.appServerPath + this.settings.appFileName).FileVersion + ".exe"; // Set the new file name this.downloadFileName = this.settings.appLocalPath + _fileNameAddon; // perform the update of the execution file CopyMaster copyFiles = new CopyMaster(); _retVal = copyFiles.copyFile(this.settings.appServerPath + this.settings.appFileName, this.downloadFileName, true); // Update the settings File // Check if the Destination Directory allready exists // If not create it if (!Directory.Exists(this.settings.settingsLocalPath)) { Directory.CreateDirectory(this.settings.settingsLocalPath); } if (this.settings.settingsFileName != "" && _retVal) { // perform the update of the execution file bool _var = copyFiles.copyFile(this.settings.settingsServerPath + this.settings.settingsFileName, this.settings.settingsLocalPath + this.settings.settingsFileName, true); } Console.WriteLine("... Update done"); return(_retVal); }
/// <summary> /// Update the running application /// </summary> /// <param name="applicationName"></param> /// <returns></returns> public bool performUpdate(string applicationName) { bool _retVal = false; if (!this.IsSelectedToDownload) { return(_retVal); } Console.WriteLine("Performing Update for " + this.settings.appName + "..."); // Check if the Destination Directory allready exists // If not create it if (!Directory.Exists(this.settings.appLocalPath)) { Directory.CreateDirectory(this.settings.appLocalPath); } // Da wir den Instally selber nicht so einfach ersetzen können da er ja bereits läuft müssen wir ihm einen besonderen Namen geben mit dem versionszusatz string _fileNameAddon = ""; bool _isRunningApplicatio = (this.settings.appName == applicationName) && (applicationName != ""); if (_isRunningApplicatio) { _fileNameAddon = this.settings.appFileName.Replace(".exe", "") + "_" + FileVersionInfo.GetVersionInfo(this.settings.appServerPath + this.settings.appFileName).FileVersion + ".exe"; } else { _fileNameAddon = this.settings.appFileName; } // perform the update of the execution file CopyMaster copyFiles = new CopyMaster(); _retVal = copyFiles.copyFile(this.settings.appServerPath + this.settings.appFileName, this.settings.appLocalPath + _fileNameAddon, true); #region Update the settings File // Check if the Destination Directory allready exists // If not create it if (!Directory.Exists(this.settings.settingsLocalPath)) { Directory.CreateDirectory(this.settings.settingsLocalPath); } if (this.settings.settingsFileName != "" && _retVal) { // perform the update of the execution file bool _var = copyFiles.copyFile(this.settings.settingsServerPath + this.settings.settingsFileName, this.settings.settingsLocalPath + this.settings.settingsFileName, true); } #endregion Console.WriteLine("... Update done"); if (_isRunningApplicatio) { Console.WriteLine(""); Console.WriteLine("--------ACHTUNG--------"); Console.WriteLine("Die laufende Applikation wurde aktualisiert auf dem Verzeichniss abgelegt. Bitte die Anwendung beenden und die alte anwendung löschen und die neue in instally umbennenn"); Console.WriteLine(""); } return(_retVal); }