private Simulation LoadData(String dataFile, String name) { Simulation simulation = new Simulation(dataFile, name); TextAsset data = Resources.Load(dataFile) as TextAsset; CoordsTime coordsTime = JsonUtility.FromJson <CoordsTime>(data.text); simulation.initialize(coordsTime); // instantiate balls int ballCount = simulation.coordsTime.coords_time[0].balls.Length; simulation.balls = new GameObject[ballCount]; simulation.prevBallHeights = new float[ballCount]; for (int i = 0; i < ballCount; i++) { simulation.balls[i] = Instantiate( tennisBall, new Vector3(0, 0, 0), Quaternion.identity ); // instantiate minBallHeights simulation.prevBallHeights[i] = float.MaxValue; } print(simulation.balls.Length); return(simulation); }
public int prevGeneration = 0; // for tracking generation change. public void initialize(CoordsTime coordsTime) { this.coordsTime = coordsTime; }