public void ChangeMap(int way)
    {
        converter.ClearPathsTrail();

        if (converter.CurrentControl == ProjectionType.Mercator && way == -1)
        {
            converter.CurrentControl = ProjectionType.AEQD;
        }
        else if (converter.CurrentControl == ProjectionType.AEQD && way == 1)
        {
            converter.CurrentControl = ProjectionType.Mercator;
        }
        else
        {
            converter.CurrentControl = (ProjectionType)((int)converter.CurrentControl + way);
        }
    }