void Start() { //PlayerPrefs.DeleteAll(); server = new CookieServer(); server.onServerStateChanged += SyncServer; server.CookiesGameServerStart(); cookieClickBtn.onClick += Click; }
public static void SendOnServer(CookieServer game, Command command) { System.Action send = () => { Thread.Sleep(ping / 2); game.ReciveComand(command); }; Thread SendThread = new Thread(new ThreadStart(send)); SendThread.Start(); }