예제 #1
0
        protected override void draw_header(SpriteBatch sprite_batch)
        {
            sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend);
            Banner.draw(sprite_batch);
            Convoy_Text.draw(sprite_batch);
            Face_Bg.draw(sprite_batch);
            Convoy_Label.draw(sprite_batch);

            Stock_Banner.draw(sprite_batch);
            Stock_Label.draw(sprite_batch);
            Stock_Max.draw(sprite_batch);
            Stock_Slash.draw(sprite_batch);
            Stock_Value.draw(sprite_batch);
            sprite_batch.End();

            Convoy_Face.draw(sprite_batch);
        }
예제 #2
0
 protected override void UpdateMenu(bool active)
 {
     Command_Window.update(active && !trading && ready);
     base.UpdateMenu(active && this.ready);
     Convoy_Text.update();
 }