// Token: 0x06001B36 RID: 6966 RVA: 0x0008C068 File Offset: 0x0008A268 public void PositionUpdate(PlayerMovement update, ushort gameFrame) { this.MovementState = (MoveStates)update.MovementState; this.KeyState = (KeyState)update.KeyState; this.Velocity = update.Velocity; this.hRotationTarget = Conversion.Byte2Angle(update.HorizontalRotation); this.vRotationTarget = Conversion.Byte2Angle(update.VerticalRotation); this.sampler.Add(update, gameFrame); this.debugger.AddSample(update.Position, this.MovementState); this.InterpolateMovement(); this.OnPositionUpdate(update); }
// Token: 0x06001A8F RID: 6799 RVA: 0x0008A9F4 File Offset: 0x00088BF4 public void PlayerDamaged(DamageEvent damageEvent) { if (this.Player != null) { foreach (KeyValuePair <byte, byte> keyValuePair in damageEvent.Damage) { global::EventHandler.Global.Fire(new GameEvents.PlayerDamage { Angle = Conversion.Byte2Angle(keyValuePair.Key), DamageValue = (float)keyValuePair.Value }); if ((damageEvent.DamageEffectFlag & 1) != 0) { this.Player.DamageFactor = damageEvent.DamgeEffectValue; } } } }
// Token: 0x06001A99 RID: 6809 RVA: 0x0008B074 File Offset: 0x00089274 public void PlayerRespawned(int cmid, Vector3 position, byte rotation) { GameActorInfo gameActorInfo; if (this.TryGetActorInfo(cmid, out gameActorInfo)) { if (gameActorInfo.Cmid == PlayerDataManager.Cmid && gameActorInfo.TeamID == TeamID.NONE && this.GameMode != GameModeType.DeathMatch) { Debug.LogWarning("PlayerRespawned failed, invalid team for gamemode"); Singleton <GameStateController> .Instance.LeaveGame(false); return; } if (!this.Avatars.ContainsKey(cmid)) { this.InstantiateAvatar(gameActorInfo); } CharacterConfig characterConfig; if (this.Avatars.TryGetValue(cmid, out characterConfig)) { this.RemotePlayerStates.UpdatePositionHard(characterConfig.State.Player.PlayerId, position); characterConfig.Reset(); } if (cmid == PlayerDataManager.Cmid) { global::EventHandler.Global.Fire(new GameEvents.PlayerRespawn { Position = position, Rotation = Conversion.Byte2Angle(rotation) }); } } else { Debug.LogError(string.Format("PlayerRespawned failed {0} because not found in the list of players!", cmid)); } }