public void Release(Controls.ScreenCanvas canvas, Common.Geometry.Point location) { var snappedPoint = new Common.Geometry.Point( (location.X / _snapX) * _snapX, (location.Y / _snapY) * _snapY); canvas.Screen.Stage.SetStartPoint(canvas.Screen, snappedPoint); }
public void RightClick(Controls.ScreenCanvas canvas, Common.Geometry.Point location) { }
public void Move(Controls.ScreenCanvas canvas, Common.Geometry.Point location) { }
public void Release(Controls.ScreenCanvas canvas, Common.Geometry.Point location) { canvas.Screen.Stage.SetStartPoint(canvas.Screen, location); }