void Start() { if (dadNPC == null) { dadNPC = GameObject.FindObjectOfType <DadScriptedEvent>().gameObject.GetComponent <NPC>(); } LGM = FindObjectOfType <LearningGrillManager>(); aPS = FindObjectOfType <ArchingProjectileSpawner>(); detection = GameObject.FindObjectOfType <DetectionCameraManager>(); controller = GameObject.FindObjectOfType <ControllerSwitch>(); }
// Use this for initialization void Start() { cSwitch = GameObject.Find("Player").GetComponent<ControllerSwitch>(); }
void Start() { updateObj = GameObject.FindObjectOfType <UpdateObjective>(); controlSwitch = GameObject.FindObjectOfType <ControllerSwitch>(); LGM = FindObjectOfType <LearningGrillManager>(); }