void Update() { if ((Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.P) || contSupp.ControllerMenuRight("down")) && !bIsModeSelector) { Toggle(); } }
void Update() { if (Input.GetKeyUp(KeyCode.Escape) || contSupp.ControllerMenuRight("up") || (bPauseActive && (touches.bBaction || contSupp.ControllerButtonPadRight("up")))) { if (controlsMenu.transform.localScale == Vector3.one) { Controls(false); } else if (soundMenu.transform.localScale == Vector3.one) { Sound(false); } else if (itemMenuCanvas.alpha == 1) { // "Unlock" Joystick from horizontal direction fixedJoy.joystickMode = JoystickMode.AllAxis; stuffBack.localScale = Vector3.one; itemMenuCanvas.alpha = 0; itemMenuCanvas.interactable = false; itemMenuCanvas.blocksRaycasts = false; } else if (stuffMenu.transform.localScale == Vector3.one) { Stuff(false); } else if (bIsGWC && iconsMenu.transform.localScale == Vector3.one) { Icons(false); } else { Pause(); } if (touches.bBaction) { touches.bBaction = false; } } }
void Update() { if (itemMenu.gameObject.GetComponent <CanvasGroup>().alpha == 1) { // Controller Support if (contSupp.ControllerDirectionalPadHorizontal() == 0 && contSupp.ControllerLeftJoystickHorizontal() == 0 && joystick.Horizontal == 0 && (!touches.bLeft && !touches.bRight)) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() > 0 || contSupp.ControllerLeftJoystickHorizontal() > 0 || joystick.Horizontal > 0 || touches.bRight)) { bControllerRight = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() < 0 || contSupp.ControllerLeftJoystickHorizontal() < 0 || joystick.Horizontal < 0 || touches.bLeft)) { bControllerLeft = true; bFreezeControllerInput = true; } if (Input.GetKeyDown(KeyCode.D) || Input.GetKeyDown(KeyCode.RightArrow) || bControllerRight) { bControllerRight = false; if (currentPosition == ItemArrowPos.Use) { currentPosition = ItemArrowPos.Drop; ClearAllArrows(); DropArw.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f); } else if (currentPosition == ItemArrowPos.Drop) { currentPosition = ItemArrowPos.Back; ClearAllArrows(); BackArw.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f); } } else if (Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.LeftArrow) || bControllerLeft) { bControllerLeft = false; if (currentPosition == ItemArrowPos.Back) { currentPosition = ItemArrowPos.Drop; ClearAllArrows(); DropArw.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f); } else if (currentPosition == ItemArrowPos.Drop) { currentPosition = ItemArrowPos.Use; ClearAllArrows(); UseArw.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f); } } else if (Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down") || touches.bAaction) { if (currentPosition == ItemArrowPos.Use) { UseBtn.onClick.Invoke(); } else if (currentPosition == ItemArrowPos.Drop) { DropBtn.onClick.Invoke(); } else if (currentPosition == ItemArrowPos.Back) { BackBtn.onClick.Invoke(); } moveSMA.bAllowSelection = false; moveSMA.bAvoidAllower = false; touches.bAaction = false; } else if (Input.GetKeyDown(KeyCode.Escape) || contSupp.ControllerMenuRight("down") || contSupp.ControllerButtonPadRight("down") || Input.GetButton("BAction") || touches.bBaction) { ResetArrowPos(); } } }
void Update() { if (bDelayAction) { bDelayAction = false; return; } if (pauseMenu.localScale == Vector3.one && pauseScreen.localScale == Vector3.one && itemMenuAlpha.alpha == 0) { // Controller Support if (contSupp.ControllerDirectionalPadVertical() == 0 && contSupp.ControllerLeftJoystickVertical() == 0 && joystick.Vertical == 0 && (!touches.bDown && !touches.bUp)) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() < 0 || contSupp.ControllerLeftJoystickVertical() < 0 || joystick.Vertical < 0 || touches.bDown)) { bControllerDown = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() > 0 || contSupp.ControllerLeftJoystickVertical() > 0 || joystick.Vertical > 0 || touches.bUp)) { bControllerUp = true; bFreezeControllerInput = true; } if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow) || bControllerDown) { bControllerDown = false; MoveDown(); } else if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow) || bControllerUp) { bControllerUp = false; MoveUp(); } else if (Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down") || touches.bAaction) { SelectOption(); } else if (Input.GetKeyDown(KeyCode.Escape) || contSupp.ControllerMenuRight("down") || contSupp.ControllerButtonPadRight("down") || Input.GetButton("BAction") || touches.bBaction) { SaveBtn.GetComponentInChildren <Text>().text = "Save"; ResetArrows(); } } }
void Update() { if (controlsMenu.localScale == Vector3.one) { // Controller Support if (!contSupp.bIsMoving && fixedJoystick.Vertical == 0 && fixedJoystick.Horizontal == 0 && (!touches.bDown && !touches.bUp && !touches.bLeft && !touches.bRight)) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() < 0 || contSupp.ControllerLeftJoystickVertical() < 0 || touches.bDown || (Mathf.Abs(fixedJoystick.Vertical) > Mathf.Abs(fixedJoystick.Horizontal) && fixedJoystick.Vertical < 0))) { bControllerDown = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() > 0 || contSupp.ControllerLeftJoystickVertical() > 0 || touches.bUp || (Mathf.Abs(fixedJoystick.Vertical) > Mathf.Abs(fixedJoystick.Horizontal) && fixedJoystick.Vertical > 0))) { bControllerUp = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() > 0 || contSupp.ControllerLeftJoystickHorizontal() > 0 || fixedJoystick.Horizontal > 0 || touches.bRight)) { bControllerRight = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() < 0 || contSupp.ControllerLeftJoystickHorizontal() < 0 || fixedJoystick.Horizontal < 0 || touches.bLeft)) { bControllerLeft = true; bFreezeControllerInput = true; } if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow) || bControllerDown) { bControllerDown = false; if (currentPosition == SelectorPosition.showButtons) { currentPosition = SelectorPosition.opacitySlider; ClearAllSelectors(); buttonOpacitySelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.opacitySlider) { currentPosition = SelectorPosition.dPad; ClearAllSelectors(); dPadSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.dPad) { currentPosition = SelectorPosition.vibrate; ClearAllSelectors(); vibrateSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.vibrate) { currentPosition = SelectorPosition.description; ClearAllSelectors(); controlsDescriptionSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.description) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { currentPosition = SelectorPosition.showButtons; ClearAllSelectors(); showButtonsSelector.transform.localScale = Vector3.one; } } else if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow) || bControllerUp) { bControllerUp = false; if (currentPosition == SelectorPosition.back) { currentPosition = SelectorPosition.description; ClearAllSelectors(); controlsDescriptionSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.description) { currentPosition = SelectorPosition.vibrate; ClearAllSelectors(); vibrateSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.vibrate) { currentPosition = SelectorPosition.dPad; ClearAllSelectors(); dPadSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.dPad) { currentPosition = SelectorPosition.opacitySlider; ClearAllSelectors(); buttonOpacitySelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.opacitySlider) { currentPosition = SelectorPosition.showButtons; ClearAllSelectors(); showButtonsSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.showButtons) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } } else if (Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.LeftArrow) || bControllerLeft) { bControllerLeft = false; if (currentPosition == SelectorPosition.opacitySlider) { uMan.DecreaseOpacity(); } } else if (Input.GetKeyDown(KeyCode.D) || Input.GetKeyDown(KeyCode.RightArrow) || bControllerRight) { bControllerRight = false; if (currentPosition == SelectorPosition.opacitySlider) { uMan.IncreaseOpacity(); } } else if ((Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down") || touches.bAaction)) { if (currentPosition == SelectorPosition.showButtons) { showButtonsToggle.isOn = !showButtonsToggle.isOn; uMan.ToggleControls(); touches.Vibrate(); } else if (currentPosition == SelectorPosition.dPad && !uMan.bOnlyDPad) { dPadToggle.isOn = !dPadToggle.isOn; uMan.ToggleDPadControl(); touches.Vibrate(); } else if (currentPosition == SelectorPosition.vibrate) { vibrateToggle.isOn = !vibrateToggle.isOn; touches.ToggleVibrate(); touches.Vibrate(); } else if (currentPosition == SelectorPosition.back) { ResetSelectors(); movePMA.bDelayAction = true; pause.Controls(false); } touches.bAaction = false; } else if (Input.GetKeyDown(KeyCode.Escape) || contSupp.ControllerMenuRight("down") || contSupp.ControllerButtonPadRight("down") || Input.GetButton("BAction") || touches.bBaction) { ResetSelectors(); } if (contSupp.ControllerRightJoystickVertical() > 0) { if (controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMin.y < 0) { controlsMenu.GetChild(0).GetChild(0).localPosition = new Vector3( controlsMenu.GetChild(0).GetChild(0).localPosition.x, controlsMenu.GetChild(0).GetChild(0).localPosition.y + 10 * contSupp.ControllerRightJoystickVertical(), controlsMenu.GetChild(0).GetChild(0).localPosition.z); } else { controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMin = new Vector2(controlsMenu.GetChild(0). GetChild(0).GetComponent <RectTransform>().offsetMin.x, 0); } } else if (contSupp.ControllerRightJoystickVertical() < 0) { if (controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMax.y * -1f < 0) { controlsMenu.GetChild(0).GetChild(0).localPosition = new Vector3( controlsMenu.GetChild(0).GetChild(0).localPosition.x, controlsMenu.GetChild(0).GetChild(0).localPosition.y + 10 * contSupp.ControllerRightJoystickVertical(), controlsMenu.GetChild(0).GetChild(0).localPosition.z); } else { controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMax = new Vector2(controlsMenu.GetChild(0). GetChild(0).GetComponent <RectTransform>().offsetMax.x, 0); } } // Dev Support if (currentPosition == SelectorPosition.opacitySlider && (Input.GetButton("Action") || contSupp.ControllerButtonPadBottom("hold") || (touches.bAvoidSubUIElements && touches.bUIactive))) { devSupportTimer -= 0.01f; if (devSupportTimer <= 0) { bDevSupportActive = !bDevSupportActive; ToggleDevSupport(); } } } }
void Update() { if ((Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.P) || contSupp.ControllerMenuRight("down")) && !characterCanvas.activeSelf) { ToggleOptions(); } if (characterCanvas.activeSelf) { // Controller Support if (!contSupp.bIsMoving) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() < 0 || contSupp.ControllerLeftJoystickVertical() < 0)) { bControllerDown = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() > 0 || contSupp.ControllerLeftJoystickVertical() > 0)) { bControllerUp = true; bFreezeControllerInput = true; } //else if (!bFreezeControllerInput && // (contSupp.ControllerDirectionalPadHorizontal() > 0 || // contSupp.ControllerLeftJoystickHorizontal() > 0)) //{ // bControllerRight = true; // bFreezeControllerInput = true; //} //else if (!bFreezeControllerInput && // (contSupp.ControllerDirectionalPadHorizontal() < 0 || // contSupp.ControllerLeftJoystickHorizontal() < 0)) //{ // bControllerLeft = true; // bFreezeControllerInput = true; //} if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow) || bControllerDown) { bControllerDown = false; if (currentPosition == SelectorPosition.jesus) { currentPosition = SelectorPosition.modes; backToModes.Select(); } else if (currentPosition == SelectorPosition.modes) { currentPosition = SelectorPosition.jesus; characterButtons[0].Select(); } } else if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow) || bControllerUp) { bControllerUp = false; if (currentPosition == SelectorPosition.jesus) { currentPosition = SelectorPosition.modes; backToModes.Select(); } else if (currentPosition == SelectorPosition.modes) { currentPosition = SelectorPosition.jesus; characterButtons[0].Select(); } } //else if (Input.GetKeyDown(KeyCode.A) || // Input.GetKeyDown(KeyCode.LeftArrow) || // bControllerLeft) //{ // bControllerLeft = false; // if (currentPosition == SelectorPosition.volume) // vMan.LowerVolume(); // else if (currentPosition == SelectorPosition.music) // vMan.LowerMusic(); //} //else if (Input.GetKeyDown(KeyCode.D) || // Input.GetKeyDown(KeyCode.RightArrow) || // bControllerRight) //{ // bControllerRight = false; // if (currentPosition == SelectorPosition.volume) // vMan.RaiseVolume(); // else if (currentPosition == SelectorPosition.music) // vMan.RaiseMusic(); //} else if (Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down")) { if (currentPosition == SelectorPosition.jesus) { characterButtons[0].onClick.Invoke(); } else if (currentPosition == SelectorPosition.modes) { backToModes.onClick.Invoke(); } } else if (contSupp.ControllerButtonPadRight("down")) { backToModes.onClick.Invoke(); BackToArcade(); } if (contSupp.ControllerRightJoystickVertical() > 0) { if (characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0). GetComponent <RectTransform>().offsetMin.y < 0) { characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition = new Vector3( characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition.x, characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition.y + 10 * contSupp.ControllerRightJoystickVertical(), characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition.z); } else { characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0). GetComponent <RectTransform>().offsetMin = new Vector2( characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0). GetComponent <RectTransform>().offsetMin.x, 0); } } else if (contSupp.ControllerRightJoystickVertical() < 0) { if (characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0). GetComponent <RectTransform>().offsetMax.y * -1f < 0) { characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition = new Vector3( characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition.x, characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition.y + 10 * contSupp.ControllerRightJoystickVertical(), characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0).localPosition.z); } else { characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0). GetComponent <RectTransform>().offsetMax = new Vector2( characterCanvas.transform.GetChild(1).GetChild(0).GetChild(0). GetComponent <RectTransform>().offsetMax.x, 0); } } } }
void Update() { // Quick skip on loading screens / scenes if (scene.name == "LogoSplash" && (Input.anyKeyDown || contSupp.ControllerButtonPadBottom("down") || contSupp.ControllerButtonPadRight("down") || contSupp.ControllerMenuRight("down"))) { SceneManager.LoadScene(AlphaLoad); } if (scene.name == "SceneTransitioner") { if (!bLoadScene) { bLoadScene = true; switch (BetaLoad) { case "Chp0": sceneTitle.text = "Chapter 0"; sceneSubtitle.text = "Before the beginning..."; break; case "Chp1": sceneTitle.text = "Chapter 1"; sceneSubtitle.text = "In the beginning..."; break; case "CS_ShadowMonster": sceneTitle.text = "Be a Monster"; sceneSubtitle.text = "Akira's Shadow"; break; case "CS_TreeTunnel": sceneTitle.text = "A Great Tree"; sceneSubtitle.text = "Offering you a branch.."; break; case "CS_TyrannyTunnel": sceneTitle.text = "I'm So Tired"; sceneSubtitle.text = "/u/SnowflakeSorcerer & @TheBirminghamBear"; break; case "CS_Wealthy": sceneTitle.text = "Be Wealthy"; sceneSubtitle.text = "Akira's How To"; break; case "Minesweeper": sceneTitle.text = "Minesweeper"; sceneSubtitle.text = "Boom baby..."; break; case "GuessWhoColluded": sceneTitle.text = "Guess Who"; sceneSubtitle.text = "Colluded..."; break; case "PookieVision": sceneTitle.text = "Pookie Vision"; sceneSubtitle.text = "For the kids.."; break; case "TD_Menu": sceneTitle.text = "TowerDeez"; sceneSubtitle.text = "And it's nuts.."; break; case "TD_SBF_Menu": sceneTitle.text = "Super Best Friends TD"; sceneSubtitle.text = "Hoooooooooooo.."; break; default: sceneTitle.text = "n_n"; sceneSubtitle.text = "Loading some scene..."; break; } StartCoroutine(LoadNewScene()); } if (bLoadScene) { // Animation //sceneSubtitle.color = new Color(sceneSubtitle.color.r, sceneSubtitle.color.g, sceneSubtitle.color.b, Mathf.PingPong(Time.time, 1)); } } }
void Update() { if (stuffMenu.localScale == Vector3.one && itemMenu.GetComponent <CanvasGroup>().alpha == 0) { // Controller Support if (bDelayAction) { bDelayAction = false; return; } // Controller Support if (!contSupp.bIsMoving && fixedJoystick.Vertical == 0 && fixedJoystick.Horizontal == 0 && (!touches.bDown && !touches.bUp && !touches.bLeft && !touches.bRight)) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() < 0 || contSupp.ControllerLeftJoystickVertical() < 0 || touches.bDown || (Mathf.Abs(fixedJoystick.Vertical) > Mathf.Abs(fixedJoystick.Horizontal) && fixedJoystick.Vertical < 0))) { bControllerDown = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() > 0 || contSupp.ControllerLeftJoystickVertical() > 0 || touches.bUp || (Mathf.Abs(fixedJoystick.Vertical) > Mathf.Abs(fixedJoystick.Horizontal) && fixedJoystick.Vertical > 0))) { bControllerUp = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() > 0 || contSupp.ControllerLeftJoystickHorizontal() > 0 || fixedJoystick.Horizontal > 0 || touches.bRight)) { bControllerRight = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() < 0 || contSupp.ControllerLeftJoystickHorizontal() < 0 || fixedJoystick.Horizontal < 0 || touches.bLeft)) { bControllerLeft = true; bFreezeControllerInput = true; } if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow) || bControllerDown) { bControllerDown = false; if (currentPosition == SelectorPosition.item1) { currentPosition = SelectorPosition.item6; ClearAllSelectors(); itemSelector6.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item2) { currentPosition = SelectorPosition.item7; ClearAllSelectors(); itemSelector7.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item3) { currentPosition = SelectorPosition.item8; ClearAllSelectors(); itemSelector8.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item4) { currentPosition = SelectorPosition.item9; ClearAllSelectors(); itemSelector9.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item5) { currentPosition = SelectorPosition.item10; ClearAllSelectors(); itemSelector10.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item6) { currentPosition = SelectorPosition.item11; ClearAllSelectors(); itemSelector11.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item7) { currentPosition = SelectorPosition.item12; ClearAllSelectors(); itemSelector12.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item8) { currentPosition = SelectorPosition.item13; ClearAllSelectors(); itemSelector13.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item9) { currentPosition = SelectorPosition.item14; ClearAllSelectors(); itemSelector14.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item10) { currentPosition = SelectorPosition.item15; ClearAllSelectors(); itemSelector15.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item11) { currentPosition = SelectorPosition.item16; ClearAllSelectors(); itemSelector16.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item12) { currentPosition = SelectorPosition.item17; ClearAllSelectors(); itemSelector17.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item13) { currentPosition = SelectorPosition.item18; ClearAllSelectors(); itemSelector18.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item14) { currentPosition = SelectorPosition.item19; ClearAllSelectors(); itemSelector19.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item15) { currentPosition = SelectorPosition.item20; ClearAllSelectors(); itemSelector20.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item16) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item17) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item18) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item19) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item20) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { if (selectorColumn == 1) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item1; itemSelector1.transform.localScale = Vector3.one; } else if (selectorColumn == 2) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item2; itemSelector2.transform.localScale = Vector3.one; } else if (selectorColumn == 3) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item3; itemSelector3.transform.localScale = Vector3.one; } else if (selectorColumn == 4) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item4; itemSelector4.transform.localScale = Vector3.one; } else if (selectorColumn == 5) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item5; itemSelector5.transform.localScale = Vector3.one; } } } else if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow) || bControllerUp) { bControllerUp = false; if (currentPosition == SelectorPosition.item1) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item2) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item3) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item4) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item5) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item6) { currentPosition = SelectorPosition.item1; ClearAllSelectors(); itemSelector1.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item7) { currentPosition = SelectorPosition.item2; ClearAllSelectors(); itemSelector2.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item8) { currentPosition = SelectorPosition.item3; ClearAllSelectors(); itemSelector3.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item9) { currentPosition = SelectorPosition.item4; ClearAllSelectors(); itemSelector4.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item10) { currentPosition = SelectorPosition.item5; ClearAllSelectors(); itemSelector5.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item11) { currentPosition = SelectorPosition.item6; ClearAllSelectors(); itemSelector6.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item12) { currentPosition = SelectorPosition.item7; ClearAllSelectors(); itemSelector7.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item13) { currentPosition = SelectorPosition.item8; ClearAllSelectors(); itemSelector8.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item14) { currentPosition = SelectorPosition.item9; ClearAllSelectors(); itemSelector9.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item15) { currentPosition = SelectorPosition.item10; ClearAllSelectors(); itemSelector10.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item16) { currentPosition = SelectorPosition.item11; ClearAllSelectors(); itemSelector11.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item17) { currentPosition = SelectorPosition.item12; ClearAllSelectors(); itemSelector12.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item18) { currentPosition = SelectorPosition.item13; ClearAllSelectors(); itemSelector13.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item19) { currentPosition = SelectorPosition.item14; ClearAllSelectors(); itemSelector14.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item20) { currentPosition = SelectorPosition.item15; ClearAllSelectors(); itemSelector15.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { if (selectorColumn == 1) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item16; itemSelector16.transform.localScale = Vector3.one; } else if (selectorColumn == 2) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item17; itemSelector17.transform.localScale = Vector3.one; } else if (selectorColumn == 3) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item18; itemSelector18.transform.localScale = Vector3.one; } else if (selectorColumn == 4) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item19; itemSelector19.transform.localScale = Vector3.one; } else if (selectorColumn == 5) { backSelector.transform.localScale = Vector3.zero; currentPosition = SelectorPosition.item20; itemSelector20.transform.localScale = Vector3.one; } } } else if (Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.LeftArrow) || bControllerLeft) { bControllerLeft = false; if (currentPosition == SelectorPosition.item1) { currentPosition = SelectorPosition.item5; selectorColumn = 5; ClearAllSelectors(); itemSelector5.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item2) { currentPosition = SelectorPosition.item1; selectorColumn = 1; ClearAllSelectors(); itemSelector1.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item3) { currentPosition = SelectorPosition.item2; selectorColumn = 2; ClearAllSelectors(); itemSelector2.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item4) { currentPosition = SelectorPosition.item3; selectorColumn = 3; ClearAllSelectors(); itemSelector3.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item5) { currentPosition = SelectorPosition.item4; selectorColumn = 4; ClearAllSelectors(); itemSelector4.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item6) { currentPosition = SelectorPosition.item10; selectorColumn = 5; ClearAllSelectors(); itemSelector10.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item7) { currentPosition = SelectorPosition.item6; selectorColumn = 1; ClearAllSelectors(); itemSelector6.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item8) { currentPosition = SelectorPosition.item7; selectorColumn = 2; ClearAllSelectors(); itemSelector7.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item9) { currentPosition = SelectorPosition.item8; selectorColumn = 3; ClearAllSelectors(); itemSelector8.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item10) { currentPosition = SelectorPosition.item9; selectorColumn = 4; ClearAllSelectors(); itemSelector9.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item11) { currentPosition = SelectorPosition.item15; selectorColumn = 5; ClearAllSelectors(); itemSelector15.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item12) { currentPosition = SelectorPosition.item11; selectorColumn = 1; ClearAllSelectors(); itemSelector11.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item13) { currentPosition = SelectorPosition.item12; selectorColumn = 2; ClearAllSelectors(); itemSelector12.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item14) { currentPosition = SelectorPosition.item13; selectorColumn = 3; ClearAllSelectors(); itemSelector13.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item15) { currentPosition = SelectorPosition.item14; selectorColumn = 4; ClearAllSelectors(); itemSelector14.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item16) { currentPosition = SelectorPosition.item20; selectorColumn = 5; ClearAllSelectors(); itemSelector20.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item17) { currentPosition = SelectorPosition.item16; selectorColumn = 1; ClearAllSelectors(); itemSelector16.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item18) { currentPosition = SelectorPosition.item17; selectorColumn = 2; ClearAllSelectors(); itemSelector17.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item19) { currentPosition = SelectorPosition.item18; selectorColumn = 3; ClearAllSelectors(); itemSelector18.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item20) { currentPosition = SelectorPosition.item19; selectorColumn = 4; ClearAllSelectors(); itemSelector19.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { if (selectorColumn == 1) { selectorColumn = 5; } else if (selectorColumn == 2) { selectorColumn = 1; } else if (selectorColumn == 3) { selectorColumn = 2; } else if (selectorColumn == 4) { selectorColumn = 3; } else if (selectorColumn == 5) { selectorColumn = 4; } } } else if (Input.GetKeyDown(KeyCode.D) || Input.GetKeyDown(KeyCode.RightArrow) || bControllerRight) { bControllerRight = false; if (currentPosition == SelectorPosition.item1) { currentPosition = SelectorPosition.item2; selectorColumn = 2; ClearAllSelectors(); itemSelector2.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item2) { currentPosition = SelectorPosition.item3; selectorColumn = 3; ClearAllSelectors(); itemSelector3.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item3) { currentPosition = SelectorPosition.item4; selectorColumn = 4; ClearAllSelectors(); itemSelector4.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item4) { currentPosition = SelectorPosition.item5; selectorColumn = 5; ClearAllSelectors(); itemSelector5.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item5) { currentPosition = SelectorPosition.item1; selectorColumn = 1; ClearAllSelectors(); itemSelector1.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item6) { currentPosition = SelectorPosition.item7; selectorColumn = 2; ClearAllSelectors(); itemSelector7.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item7) { currentPosition = SelectorPosition.item8; selectorColumn = 3; ClearAllSelectors(); itemSelector8.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item8) { currentPosition = SelectorPosition.item9; selectorColumn = 4; ClearAllSelectors(); itemSelector9.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item9) { currentPosition = SelectorPosition.item10; selectorColumn = 5; ClearAllSelectors(); itemSelector10.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item10) { currentPosition = SelectorPosition.item6; selectorColumn = 1; ClearAllSelectors(); itemSelector6.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item11) { currentPosition = SelectorPosition.item12; selectorColumn = 2; ClearAllSelectors(); itemSelector12.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item12) { currentPosition = SelectorPosition.item13; selectorColumn = 3; ClearAllSelectors(); itemSelector13.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item13) { currentPosition = SelectorPosition.item14; selectorColumn = 4; ClearAllSelectors(); itemSelector14.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item14) { currentPosition = SelectorPosition.item15; selectorColumn = 5; ClearAllSelectors(); itemSelector15.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item15) { currentPosition = SelectorPosition.item11; selectorColumn = 1; ClearAllSelectors(); itemSelector11.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item16) { currentPosition = SelectorPosition.item17; selectorColumn = 2; ClearAllSelectors(); itemSelector17.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item17) { currentPosition = SelectorPosition.item18; selectorColumn = 3; ClearAllSelectors(); itemSelector18.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item18) { currentPosition = SelectorPosition.item19; selectorColumn = 4; ClearAllSelectors(); itemSelector19.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item19) { currentPosition = SelectorPosition.item20; selectorColumn = 5; ClearAllSelectors(); itemSelector20.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.item20) { currentPosition = SelectorPosition.item16; selectorColumn = 1; ClearAllSelectors(); itemSelector16.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { if (selectorColumn == 1) { selectorColumn = 2; } else if (selectorColumn == 2) { selectorColumn = 3; } else if (selectorColumn == 3) { selectorColumn = 4; } else if (selectorColumn == 4) { selectorColumn = 5; } else if (selectorColumn == 5) { selectorColumn = 1; } } } else if (bAllowSelection && (Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down") || touches.bAaction)) { if (currentPosition == SelectorPosition.item1) { item1.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item2) { item2.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item3) { item3.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item4) { item4.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item5) { item5.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item6) { item6.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item7) { item7.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item8) { item8.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item9) { item9.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item10) { item10.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item11) { item11.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item12) { item12.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item13) { item13.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item14) { item14.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item15) { item15.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item16) { item16.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item17) { item17.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item18) { item18.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item19) { item19.onClick.Invoke(); } else if (currentPosition == SelectorPosition.item20) { item20.onClick.Invoke(); } else if (currentPosition == SelectorPosition.back) { ResetSelectors(); movePMA.bDelayAction = true; bDelayAction = true; pause.Stuff(false); } touches.bAaction = false; } else if (Input.GetKeyDown(KeyCode.Escape) || contSupp.ControllerMenuRight("down") || contSupp.ControllerButtonPadRight("down") || Input.GetButton("BAction") || touches.bBaction) { ResetSelectors(); } if (!bAvoidAllower) { bAvoidAllower = true; bAllowSelection = true; } } }
// Update is called once per frame void Update() { if (controlsMenu.localScale == Vector3.one) { // Controller Support if (!contSupp.bIsMoving && fixedJoystickLeft.Vertical == 0 && fixedJoystickLeft.Horizontal == 0) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() < 0 || contSupp.ControllerLeftJoystickVertical() < 0 || (Mathf.Abs(fixedJoystickLeft.Vertical) > Mathf.Abs(fixedJoystickLeft.Horizontal) && fixedJoystickLeft.Vertical < 0))) { bControllerDown = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() > 0 || contSupp.ControllerLeftJoystickVertical() > 0 || (Mathf.Abs(fixedJoystickRight.Vertical) > Mathf.Abs(fixedJoystickRight.Horizontal) && fixedJoystickRight.Vertical > 0))) { bControllerUp = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() > 0 || contSupp.ControllerLeftJoystickHorizontal() > 0 || fixedJoystickLeft.Horizontal > 0)) { bControllerRight = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() < 0 || contSupp.ControllerLeftJoystickHorizontal() < 0 || fixedJoystickLeft.Horizontal < 0)) { bControllerLeft = true; bFreezeControllerInput = true; } if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow) || bControllerDown) { bControllerDown = false; if (currentPosition == SelectorPosition.opacitySlider) { currentPosition = SelectorPosition.vibrate; ClearAllSelectors(); vibrateSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.vibrate) { currentPosition = SelectorPosition.description; ClearAllSelectors(); controlsDescriptionSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.description) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { currentPosition = SelectorPosition.opacitySlider; ClearAllSelectors(); buttonOpacitySelector.transform.localScale = Vector3.one; } } else if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow) || bControllerUp) { bControllerUp = false; if (currentPosition == SelectorPosition.opacitySlider) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.vibrate) { currentPosition = SelectorPosition.opacitySlider; ClearAllSelectors(); buttonOpacitySelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.description) { currentPosition = SelectorPosition.vibrate; ClearAllSelectors(); vibrateSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { currentPosition = SelectorPosition.description; ClearAllSelectors(); controlsDescriptionSelector.transform.localScale = Vector3.one; } } else if (Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.LeftArrow) || bControllerLeft) { bControllerLeft = false; if (currentPosition == SelectorPosition.opacitySlider) { touches.DecreaseOpacity(); } } else if (Input.GetKeyDown(KeyCode.D) || Input.GetKeyDown(KeyCode.RightArrow) || bControllerRight) { bControllerRight = false; if (currentPosition == SelectorPosition.opacitySlider) { touches.IncreaseOpacity(); } } else if (Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down")) { if (currentPosition == SelectorPosition.vibrate) { vibrateToggle.isOn = !vibrateToggle.isOn; touches.ToggleVibrate(); touches.Vibrate(); } else if (currentPosition == SelectorPosition.back) { ResetSelectors(); //movePMA.bDelayAction = true; // DC TODO pause.ToggleControls(); } } else if (Input.GetKeyDown(KeyCode.Escape) || contSupp.ControllerMenuRight("down") || contSupp.ControllerButtonPadRight("down") || Input.GetButton("BAction")) { ResetSelectors(); } if (contSupp.ControllerRightJoystickVertical() > 0) { if (controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMin.y < 0) { controlsMenu.GetChild(0).GetChild(0).localPosition = new Vector3( controlsMenu.GetChild(0).GetChild(0).localPosition.x, controlsMenu.GetChild(0).GetChild(0).localPosition.y + 10 * contSupp.ControllerRightJoystickVertical(), controlsMenu.GetChild(0).GetChild(0).localPosition.z); } else { controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMin = new Vector2(controlsMenu.GetChild(0). GetChild(0).GetComponent <RectTransform>().offsetMin.x, 0); } } else if (contSupp.ControllerRightJoystickVertical() < 0) { if (controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMax.y * -1f < 0) { controlsMenu.GetChild(0).GetChild(0).localPosition = new Vector3( controlsMenu.GetChild(0).GetChild(0).localPosition.x, controlsMenu.GetChild(0).GetChild(0).localPosition.y + 10 * contSupp.ControllerRightJoystickVertical(), controlsMenu.GetChild(0).GetChild(0).localPosition.z); } else { controlsMenu.GetChild(0).GetChild(0).GetComponent <RectTransform>(). offsetMax = new Vector2(controlsMenu.GetChild(0). GetChild(0).GetComponent <RectTransform>().offsetMax.x, 0); } } } }
void Update() { if (soundMenu.localScale == Vector3.one) { // Controller Support if (!contSupp.bIsMoving && fixedJoystick.Vertical == 0 && fixedJoystick.Horizontal == 0 && (!touches.bDown && !touches.bUp && !touches.bLeft && !touches.bRight)) { bFreezeControllerInput = false; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() < 0 || contSupp.ControllerLeftJoystickVertical() < 0 || touches.bDown || (Mathf.Abs(fixedJoystick.Vertical) > Mathf.Abs(fixedJoystick.Horizontal) && fixedJoystick.Vertical < 0))) { bControllerDown = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadVertical() > 0 || contSupp.ControllerLeftJoystickVertical() > 0 || touches.bUp || (Mathf.Abs(fixedJoystick.Vertical) > Mathf.Abs(fixedJoystick.Horizontal) && fixedJoystick.Vertical > 0))) { bControllerUp = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() > 0 || contSupp.ControllerLeftJoystickHorizontal() > 0 || fixedJoystick.Horizontal > 0 || touches.bRight)) { bControllerRight = true; bFreezeControllerInput = true; } else if (!bFreezeControllerInput && (contSupp.ControllerDirectionalPadHorizontal() < 0 || contSupp.ControllerLeftJoystickHorizontal() < 0 || fixedJoystick.Horizontal < 0 || touches.bLeft)) { bControllerLeft = true; bFreezeControllerInput = true; } if (Input.GetKeyDown(KeyCode.S) || Input.GetKeyDown(KeyCode.DownArrow) || bControllerDown) { bControllerDown = false; if (currentPosition == SelectorPosition.volumeSlider) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { currentPosition = SelectorPosition.volumeSlider; ClearAllSelectors(); volumeSelector.transform.localScale = Vector3.one; } } else if (Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.UpArrow) || bControllerUp) { bControllerUp = false; if (currentPosition == SelectorPosition.volumeSlider) { currentPosition = SelectorPosition.back; ClearAllSelectors(); backSelector.transform.localScale = Vector3.one; } else if (currentPosition == SelectorPosition.back) { currentPosition = SelectorPosition.volumeSlider; ClearAllSelectors(); volumeSelector.transform.localScale = Vector3.one; } } else if (Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.LeftArrow) || bControllerLeft) { bControllerLeft = false; if (currentPosition == SelectorPosition.volumeSlider) { vMan.LowerVolume(); } } else if (Input.GetKeyDown(KeyCode.D) || Input.GetKeyDown(KeyCode.RightArrow) || bControllerRight) { bControllerRight = false; if (currentPosition == SelectorPosition.volumeSlider) { vMan.RaiseVolume(); } } else if ((Input.GetButtonDown("Action") || contSupp.ControllerButtonPadBottom("down") || touches.bAaction)) { if (currentPosition == SelectorPosition.back) { ResetSelectors(); movePMA.bDelayAction = true; pause.Sound(false); } touches.bAaction = false; } else if (Input.GetKeyDown(KeyCode.Escape) || contSupp.ControllerMenuRight("down") || contSupp.ControllerButtonPadRight("down") || Input.GetButton("BAction") || touches.bBaction) { ResetSelectors(); } } }