private void UpdateConsole(Object src, ElapsedEventArgs e) { //Check if any switches or crossings should change on the current hour:minute CheckCrossingPlan(); CheckSwitchPlan(); Console.Clear(); TrainTrack.RefreshTrack(); //Place each train on the map foreach (Train t in trains) { TrainTrack.TrackGrid[t.GetPosition.Y][t.GetPosition.X] = 'T'; } //Convert the 2d char array into a full string to print in the console string[] rows = new string[TrainTrack.TrackGrid.Length]; //Make a string array based on the trackgrids Y-axis length for (int i = 0; i < rows.Length; i++) { rows[i] = new string(TrainTrack.TrackGrid[i]); //Make a string at current index with the char array at row index } string track = string.Join('\n', rows); //Make a full string of the whole track Console.WriteLine(track); ControllerLog.Log(@"C:\Users\Sebastian\source\repos\the-train-track-lattepappor\Source\TrainEngine\Data\controllerlog.txt", GlobalTime); GlobalTime = GlobalTime.AddMinutes(1); //If the current time is >= 11:42 all trains SHOULD have arrived at their final destination and we should stop observing the train states. if (GlobalTime >= DateTime.Parse("11:42")) { ObserverTimer.Close(); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("\nAll trains have arrived at their final destination. Terminating program :)"); } }
/// <summary> /// Handles EventController sent by DirectInputManager via EventBus< /// EventController> when any controller input occurs. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnEventController(object sender, BusEventArgs <EventController> e) { if (!Dispatcher.CheckAccess()) { Dispatcher.Invoke(new OnEventControllerInvoker(OnEventController), sender, e); return; } EventController controllerEvent = e.BusEvent; switch (controllerEvent.Type) { case EventController.EventType.Button: ControllerLog.Text += " " + controllerEvent.Joystick.Information.InstanceName + " (Button " + controllerEvent.Button + " " + controllerEvent.ButtonValue + ")\r\n"; break; case EventController.EventType.POV: ControllerLog.Text += " " + controllerEvent.Joystick.Information.InstanceName + " (POV " + controllerEvent.POVState + ")\r\n"; break; // TODO do something with axis name and value case EventController.EventType.Axis: break; } ControllerLog.ScrollToEnd(); }
private void btnLogin_Click(object sender, EventArgs e) { lblMessage.Text = "Loggar in...."; ControllerLog controller = new ControllerLog(); string username = txtUser.Text; string pw = txtPassword.Text; int login = controller.ControllerLogin(username, pw); switch (login) { case 1: this.Hide(); var formManager = new FormLandlord.Form1(); formManager.Closed += (s, args) => this.Close(); formManager.Show(); break; case 2: this.Hide(); var formTenant = new FormTenant.Form1(); formTenant.Closed += (s, args) => this.Close(); formTenant.Show(); break; default: lblMessage.Text = "Felaktigt användarnamn eller lösenord!"; break; } }
private void button1_Click(object sender, EventArgs e) { String Saida = ControllerLog.enviar(Txt_Report.Text); if (Saida == "E-mail enviado com sucesso!") { MessageBox.Show(Saida, "Informação", MessageBoxButtons.OK, MessageBoxIcon.Information); Txt_Report.Clear(); } else { MessageBox.Show(Saida, "Erro", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void OnButtonClear(object sender, RoutedEventArgs e) { ControllerLog.Clear(); }