예제 #1
0
 void Start()
 {
     MenuInstance = Instantiate(MenuPrefab);
     MenuInstance.gameObject.SetActive(false);
     MenuInstance.transform.SetParent(transform, false);
     MenuInstance.transform.localPosition = Vector3.zero;
     MenuInstance.transform.rotation      = Quaternion.identity;
 }
예제 #2
0
 void Start()
 {
     MenuInstance = Instantiate(MenuPrefab);
     MenuInstance.gameObject.SetActive(false);
     MenuInstance.transform.SetParent(transform, false);
     MenuInstance.transform.localPosition = Vector3.zero;
     MenuInstance.transform.rotation = Quaternion.identity;
 }