public override void End(ControlledDivision Host) { base.End(Host); Host.UnRegisterOnEnemiesSeenCallback(OnEnemiesSeenCallback); Debug.Log("AI END"); }
public override void End(ControlledDivision Host) { base.End(Host); Host.UnRegisterOnEnemiesSeenCallback(OnEnemiesSeenCallback); Debug.Log("AI END"); }