private void Awake() { ctrlNivel = FindObjectOfType <ControladorNivel>(); ctrlRepositorio = FindObjectOfType <ControladorRepositorio>(); ctrlAvatar = FindObjectOfType <ControladorAvatar>(); cpntRigidBody = GetComponent <Rigidbody2D>(); cpntBoxCollider = GetComponent <BoxCollider2D>(); cpntAnimator = GetComponent <Animator>(); }
private void Start() { ctrlNivel = FindObjectOfType <ControladorNivel>(); ctrlAvatar = FindObjectOfType <ControladorAvatar>(); }