void Start() { _activePlayers = new bool[4]; _activeControllers = new bool[4]; _playerColors = new Color[4]; _playerColors[0] = Color.blue; _playerColors[1] = Color.red; _playerColors[2] = Color.green; _playerColors[3] = Color.yellow; _playerSpawns = new List <PlayerSpawn>(GetComponentsInChildren <PlayerSpawn>()); _playerSpawns.Sort((spawn1, spawn2) => (int)spawn1.transform.position.x - (int)spawn2.transform.position.x); _controlSet = ControlSet.DefaultControlSet(); }