/// <devdoc> /// Adds the SkipToContextText. /// </devdoc> protected internal override void RenderContents(HtmlTextWriter writer) { ControlRenderingHelper.WriteSkipLinkStart(writer, RenderingCompatibility, DesignMode, SkipLinkText, SpacerImageUrl, ClientID); base.RenderContents(writer); ControlRenderingHelper.WriteSkipLinkEnd(writer, DesignMode, SkipLinkText, ClientID); }
public override void RenderEndTag(HtmlTextWriter writer, bool staticOnly) { writer.RenderEndTag(); // Need to simulate the clear done by Javascript when we're in design mode if (Menu.DesignMode) { writer.AddAttribute(HtmlTextWriterAttribute.Style, "clear: left"); writer.RenderBeginTag(HtmlTextWriterTag.Div); writer.RenderEndTag(); } ControlRenderingHelper.WriteSkipLinkEnd(writer, Menu.DesignMode, Menu.SkipLinkText, Menu.ClientID); }
public override void RenderEndTag(HtmlTextWriter writer, bool staticOnly) { writer.RenderEndTag(); // Table // Render the submenus if (Menu.StaticDisplayLevels <= 1 && !staticOnly) { bool enabled = Menu.IsEnabled; for (int i = 0; i < Menu.Items.Count; i++) { Menu.Items[i].Render(writer, enabled, staticOnly); } } ControlRenderingHelper.WriteSkipLinkEnd(writer, Menu.DesignMode, Menu.SkipLinkText, Menu.ClientID); }