/// <summary>
        /// Launch Master timer method in the controlThread.
        /// </summary>
        /// <param name="stepExectuionObject"></param>
        private void MasterTimerMethod(object stepExectuionObject)
        {
            StepExecution stepExecution = (StepExecution)stepExectuionObject;

            Logger.Debug("-------------------------------------------- Master Timer --------------------------------------------");
            string       stepName             = stepExecution.StepName;
            ControlQueue masterLifeLineQueue  = stepExecution.remoteChunking._masterLifeLineQueue;
            string       masterNoAliveMessage = stepName + dot + bool.FalseString;

            // stop timer when batch failed
            if ("FAILED".Equals(stepExecution.ExitStatus.ExitCode))
            {
                masterLifeLineQueue.Send(masterNoAliveMessage);
                return;
            }
            else // continue update workerMap in the stepExecution and check workers alive
            {
                Dictionary <string, bool> workerMap    = stepExecution.remoteChunking._workerMap;
                List <string>             workerIDList = stepExecution.remoteChunking._workerStartedQueue.GetWorkerIDByMasterName(stepExecution.StepName);
                foreach (string workerID in workerIDList)
                {
                    if (!workerMap.ContainsKey(workerID))
                    {
                        workerMap[workerID] = true;
                    }
                }
                ControlQueue  workerLifeLineQueue = stepExecution.remoteChunking._workerLifeLineQueue;
                List <string> workerIDs           = new List <string>(workerMap.Keys);
                workerLifeLineQueue.CheckMessageExistAndConsumeAll(workerIDs, workerMap);
            }
        }
        /// <summary>
        /// Launch Worker method in the controlThread.
        /// </summary>
        /// <param name="stepExecution"></param>
        /// <param name="threadWait"></param>
        public void Worker(StepExecution stepExecution, AutoResetEvent threadWait)
        {
            // workerStartedMessage includes stepname and worker id
            string workerStartedMessage = stepExecution.StepName + dot + stepExecution.remoteChunking.WorkerID.ToString();

            // worker send workerStartedMessage in the workerStarted queue for master job to check
            stepExecution.remoteChunking._workerStartedQueue.Send(workerStartedMessage);
            int maxMasterWaitWorkerSecond = stepExecution.remoteChunking.MaxMasterWaitWorkerSecond;
            int _workerTimerseconds       = maxMasterWaitWorkerSecond * 1000;
            // start a timer to let master check worker is still alive or not in every defualt seconds
            Timer timer       = new Timer(WorkerTimerMethod, stepExecution, 0, _workerTimerseconds);
            bool  Isterminate = false;

            while (!Isterminate)
            {
                // send back signal to the afterStep and stop timer when batch failed
                ControlQueue workerCompletedQueue = stepExecution.remoteChunking._workerCompletedQueue;
                if ("FAILED".Equals(stepExecution.ExitStatus.ExitCode))
                {
                    timer.Dispose();
                    Isterminate = true;
                }
                // when batch completed send back signal to the afterStep and stop timer after send completedmessage to message queue
                else if ("COMPLETED".Equals(stepExecution.ExitStatus.ExitCode))
                {
                    string workerCompletedMessage = stepExecution.JobExecution.JobInstance.JobName + dot + stepExecution.remoteChunking.WorkerID + dot + "COMPLETED";
                    workerCompletedQueue.Send(workerCompletedMessage);
                    timer.Dispose();
                    threadWait.Set();
                    Isterminate = true;
                }
            }
        }
        /// <summary>
        /// Launch Worker timer method in the controlThread.
        /// </summary>
        /// <param name="stepExectuionObject"></param>
        private void WorkerTimerMethod(object stepExectuionObject)
        {
            StepExecution stepExecution   = (StepExecution)stepExectuionObject;
            string        workerIdMessage = stepExecution.StepName + dot + stepExecution.remoteChunking.WorkerID.ToString();

            Logger.Info("-------------------------------------------- Worker Timer --------------------------------------------");
            ControlQueue workerLifeLineQueue  = stepExecution.remoteChunking._workerLifeLineQueue;
            string       workerAliveMessage   = workerIdMessage + dot + bool.TrueString + dot + DateTime.Now.ToString();
            string       workerNoAliveMessage = workerIdMessage + dot + bool.FalseString + dot + DateTime.Now.ToString();

            // stop timer when batch failed
            if ("FAILED".Equals(stepExecution.ExitStatus.ExitCode))
            {
                workerLifeLineQueue.Send(workerNoAliveMessage);
                Logger.Debug(workerIdMessage + "-----------NoAlive------------------");
                return;
            }
            else // continue send workerAliveMessage to the workerLifeLineQueue
            {
                Logger.Debug(workerIdMessage + "-----------Alive------------------");
                workerLifeLineQueue.Send(workerAliveMessage);
            }
        }
예제 #4
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        public static JobExecution WorkerStart(string xmlJobFile, UnityLoader loader, string hostName, string username = "******", string password = "******", int workerUpdateTimeInterval = 15)
        {
            ControlQueue _controlQueue = GetControlQueue(controlQueueName, hostName, username, password);


            int      messageCount             = _controlQueue.GetMessageCount();
            XmlJob   job                      = null;
            TimeSpan WorkerUpdatetimeInterval = TimeSpan.FromSeconds(workerUpdateTimeInterval);

            if (messageCount != 0)
            {
                for (int i = 0; i < messageCount; i++)
                {
                    string fileName = Path.GetFileName(xmlJobFile);
                    string message  = _controlQueue.Receive(fileName);
                    if (ValidateMessage(message)) // for 3 items
                    {
                        Tuple <XmlJob, string, int, bool> tuple = ValidateFileName(message, xmlJobFile);
                        if (tuple.Item4)
                        {
                            // Resend the message to the controlQueue
                            if (tuple.Item3 > 0)
                            {
                                _controlQueue.Send(tuple.Item2);
                            }
                            job = tuple.Item1;
                            Guid guid = Guid.NewGuid();
                            foreach (XmlStep step in job.JobElements)
                            {
                                step.RemoteChunking          = new XmlRemoteChunking();
                                step.RemoteChunking.HostName = hostName;
                                step.RemoteChunking.Master   = false;
                                step.RemoteChunking.WorkerID = guid.ToString();
                            }
                            break;
                        }
                    }
                }
            }
            else
            {
                do
                {
                    messageCount = _controlQueue.GetMessageCount();
                    if (messageCount != 0)
                    {
                        for (int i = 0; i < messageCount; i++)
                        {
                            string fileName = Path.GetFileName(xmlJobFile);
                            string message  = _controlQueue.Receive(fileName);
                            if (ValidateMessage(message)) // for 3 items
                            {
                                Tuple <XmlJob, string, int, bool> tuple = ValidateFileName(message, xmlJobFile);
                                if (tuple.Item4)
                                {
                                    // Resend the message to the controlQueue
                                    if (tuple.Item3 > 0)
                                    {
                                        _controlQueue.Send(tuple.Item2);
                                    }
                                    job = tuple.Item1;
                                    Guid guid = Guid.NewGuid();
                                    foreach (XmlStep step in job.JobElements)
                                    {
                                        step.RemoteChunking          = new XmlRemoteChunking();
                                        step.RemoteChunking.HostName = hostName;
                                        step.RemoteChunking.Master   = false;
                                        step.RemoteChunking.WorkerID = guid.ToString();
                                    }
                                    break;
                                }
                            }
                        }
                        break;
                    }
                    else
                    {
                        Logger.Info("No master job provided. Wait for worker {0} seconds.", WorkerUpdatetimeInterval.TotalSeconds);
                        Thread.Sleep(WorkerUpdatetimeInterval);
                        //throw new JobExecutionException("No master job provided");
                    }
                } while (messageCount == 0);
            }


            _controlQueue.Requeue();
            loader.Job = job;
            var jobOperator = (SimpleJobOperator)BatchRuntime.GetJobOperator(loader);
            var executionId = jobOperator.StartNextInstance(job.Id);

            return(jobOperator.JobExplorer.GetJobExecution((long)executionId));
        }
        /// <summary>
        /// Launch Master method in the controlThread.
        /// </summary>
        /// <param name="stepExecution"></param>
        /// <param name="threadWait"></param>
        public void Master(StepExecution stepExecution, AutoResetEvent threadWait)
        {
            // clean up all message queues
            stepExecution.remoteChunking.CleanAllQueue();

            // get workerxml name
            string WorkerXml = stepExecution.remoteChunking.WorkerFileName;

            // get worker max numbers
            int workerMaxNumber = stepExecution.remoteChunking.WorkerMaxNumber;

            // configuration information includes stepname , workerxml name, and worker max numbers
            string message = stepExecution.StepName + semicolon + WorkerXml + semicolon + workerMaxNumber.ToString();

            // master send configuration information in the control queue for worker job to execute
            stepExecution.remoteChunking._controlQueue.Send(message);
            int      maxMasterWaitWorkerSecond = stepExecution.remoteChunking.MaxMasterWaitWorkerSecond;
            int      maxMasterWaitWorkerRetry  = stepExecution.remoteChunking.MaxMasterWaitWorkerRetry;
            TimeSpan _MasterWaitWorkerTimeout  = TimeSpan.FromSeconds(maxMasterWaitWorkerSecond);

            // check at least one worker started
            if (WaitForAtLeastWorkerStarted(stepExecution, maxMasterWaitWorkerRetry, _MasterWaitWorkerTimeout))
            {
                // send back signal to the beforeStep
                threadWait.Set();
                bool Isterminate = false;

                int _masterTimerseconds = maxMasterWaitWorkerSecond * 1000;
                // start a timer to check worker is still alive or not in every defualt seconds
                Timer timer = new Timer(MasterTimerMethod, stepExecution, 0, _masterTimerseconds);
                while (!Isterminate)
                {
                    ControlQueue masterQueue = stepExecution.remoteChunking._masterQueue;

                    // send back signal to the afterStep and stop timer when batch failed
                    if ("FAILED".Equals(stepExecution.ExitStatus.ExitCode))
                    {
                        Isterminate = true;
                        timer.Dispose();
                        threadWait.Set();
                    }
                    // when batch completed send back signal to the afterStep and stop timer after send completedmessage to message queue and check all workers completed
                    else if ("COMPLETED".Equals(stepExecution.ExitStatus.ExitCode))
                    {
                        string masterCompletedMessage         = "master" + dot + stepExecution.StepName + dot + stepExecution.ExitStatus.ExitCode;
                        int    maxWorkerCompleteMessageNeeded = workerMaxNumber;
                        while (maxWorkerCompleteMessageNeeded > 0)
                        {
                            masterQueue.Send(masterCompletedMessage);
                            maxWorkerCompleteMessageNeeded--;
                        }
                        List <string> failList = WaitForWorkerCompleted(stepExecution, workerMaxNumber, maxMasterWaitWorkerSecond, _MasterWaitWorkerTimeout);
                        timer.Dispose();
                        if (failList.Count > 0)
                        {
                            stepExecution.ExitStatus = ExitStatus.Failed;
                        }
                        threadWait.Set();
                        Isterminate = true;
                    }
                }
            }
        }