// Show indicator of teleportation public void teleportRespond(MenuItem menuOption, ControlInput controller, ControlInput.ControllerDescription controllerObject, GameObject avatar) { if (!touchingTeleport.ContainsKey(controllerObject)) { touchingTeleport[controllerObject] = false; } if (!touchingTeleport[controllerObject]) { touchSound.Play(); controller.setTeleportBeam(controllerObject); touchingTeleport[controllerObject] = true; } }