예제 #1
0
 void Awake()
 {
     if (continueMusic == null)
     {
         DontDestroyOnLoad(gameObject);
         continueMusic = this;
     }
     else if (continueMusic != this)
     {
         Destroy(gameObject);
     }
 }
예제 #2
0
    void Awake()
    {
        if(instance != null && instance != this)
        {
            Destroy(this.gameObject);
            return;
        }
        else
        {
            instance = this;
        }

        DontDestroyOnLoad(this.gameObject); 
    }