public ScreenVignette() { InitializeWidget(); showGUI = new TapGestureDetector(); showGUI.TapDetected += ShowGUIEvent; ShowGUI.AddGestureDetector(showGUI); StartingTownTGD = new TapGestureDetector(); StartingTownTGD.TapDetected += HandleTapDetected; StartingTownButton.AddGestureDetector(StartingTownTGD); Town2TGD = new TapGestureDetector(); Town2TGD.TapDetected += HandleTapDetected; StrongHold2Button.AddGestureDetector(Town2TGD); Town3TGD = new TapGestureDetector(); Town3TGD.TapDetected += HandleTapDetected; Town3Button.AddGestureDetector(Town3TGD); BossTownTGD = new TapGestureDetector(); BossTownTGD.TapDetected += HandleTapDetected; BossTownButton.AddGestureDetector(BossTownTGD); LumberMill1TGD = new TapGestureDetector(); LumberMill1TGD.TapDetected += HandleTapDetected; LumberMill1Button.AddGestureDetector(LumberMill1TGD); LumberMill2TGD = new TapGestureDetector(); LumberMill2TGD.TapDetected += HandleTapDetected; LumberMill2Button.AddGestureDetector(LumberMill2TGD); IronMineTGD = new TapGestureDetector(); IronMineTGD.TapDetected += HandleTapDetected; IronMineButton.AddGestureDetector(IronMineTGD); ContinueTGD = new TapGestureDetector(); ContinueTGD.TapDetected += HandleTapDetected; Continue.AddGestureDetector(ContinueTGD); GotoButton.ButtonAction += HandleGotoButtonButtonAction; Visit.ButtonAction += HandleVisitButtonAction; Close.ButtonAction += HandleCloseButtonAction; UpdateIAmHere(); }