public void SetContext(ContextGame game, ContextMode mode) { currentGame = game; currentMode = mode; if (OnContextChange != null) { OnContextChange(this, new ContextChangeEventArgs(game, mode)); } }
public void SetContext(ContextGame game) { SetContext(game, currentMode); }
public ContextChangeEventArgs(ContextGame game, ContextMode mode) { this.GameContext = game; this.ModeContext = mode; }