예제 #1
0
        private void UnAcive()
        {
            InputField?.Active(false);
            InputField = null;

            inputString     = null;
            contentValidate = null;
        }
예제 #2
0
        private void Active(CustomInputField inputField)
        {
            InputField?.Active(false); // last input field

            InputField = inputField;
            InputField?.Active(true); // current input field

            inputString     = InputField?.Text;
            contentValidate = InputField?.Validator;
        }
예제 #3
0
        protected override void Active(bool value, CustomInputField inputField)
        {
            base.Active(value, inputField);

            if (value)
            {
                if (inputField.Validator.Type != CustomInputField.ContentValidate.ContentType.Interger)
                {
                    if (intergerValidator == null)
                    {
                        intergerValidator = inputField.ValidateFactory
                                            .GetValidator(ContentValidate.ContentType.Interger);
                    }
                    contentValidate = intergerValidator;
                }
            }
            RefreshNumpadDisplay();
            gameObject.SetActive(value);
        }