public void initContentAction() { ContentManifest manifest = ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest"); Content instance = new Content(manifest); Service.Set(instance); }
protected override IEnumerator setup() { GcsAccessTokenService gcsAccessTokenService = new GcsAccessTokenService(ConfigHelper.GetEnvironmentProperty <string>("GcsServiceAccountName"), new GcsP12AssetFileLoader(ConfigHelper.GetEnvironmentProperty <string>("GcsServiceAccountFile"))); Service.Set((IGcsAccessTokenService)gcsAccessTokenService); string cdnUrl = ContentHelper.GetCdnUrl(); string cpipeMappingFilename = ContentHelper.GetCpipeMappingFilename(); CPipeManifestService cpipeManifestService = new CPipeManifestService(cdnUrl, cpipeMappingFilename, gcsAccessTokenService); Service.Set((ICPipeManifestService)cpipeManifestService); base.gameObject.AddComponent <KeyChainManager>(); GameSettings gameSettings = new GameSettings(); Service.Set(gameSettings); ContentManifest definition = ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest"); Service.Set(new Content(definition)); Localizer localizer = Localizer.Instance; Service.Set(localizer); NullCPSwrveService cpSwrveService = new NullCPSwrveService(); Service.Set((ICPSwrveService)cpSwrveService); NetworkServicesConfig networkConfig = NetworkController.GenerateNetworkServiceConfig(TestEnvironment); Service.Set((INetworkServicesManager) new NetworkServicesManager(this, networkConfig, offlineMode: false)); CommerceService commerceService = new CommerceService(); commerceService.Setup(); Service.Set(commerceService); Service.Set(new MembershipService(null)); ConnectionManager connectionManager = base.gameObject.AddComponent <ConnectionManager>(); Service.Set(connectionManager); Service.Set(new SessionManager()); Service.Set(new MixLoginCreateService()); Service.Set((CPDataEntityCollection) new CPDataEntityCollectionImpl()); LocalPlayerData localPlayerData = new LocalPlayerData { name = "TestPlayer", tutorialData = new List <sbyte>() }; PlayerId playerId = localPlayerData.id = new PlayerId { id = "999999999999999", type = PlayerId.PlayerIdType.SESSION_ID }; Service.Get <CPDataEntityCollection>().ResetLocalPlayerHandle(); PlayerDataEntityFactory.AddLocalPlayerProfileDataComponents(Service.Get <CPDataEntityCollection>(), localPlayerData); LoginController loginController = new LoginController(); Service.Set(loginController); loginController.SetNetworkConfig(networkConfig); IntegrationTestEx.FailIf(Service.Get <MixLoginCreateService>().NetworkConfigIsNotSet); yield return(null); }
protected override IEnumerator setup() { base.gameObject.AddComponent <KeyChainManager>(); GameSettings gameSettings = new GameSettings(); Service.Set(gameSettings); ContentManifest definition = ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest"); GcsAccessTokenService gcsAccessTokenService = new GcsAccessTokenService(ConfigHelper.GetEnvironmentProperty <string>("GcsServiceAccountName"), new GcsP12AssetFileLoader(ConfigHelper.GetEnvironmentProperty <string>("GcsServiceAccountFile"))); Service.Set((IGcsAccessTokenService)gcsAccessTokenService); string cdnUrl = ContentHelper.GetCdnUrl(); string cpipeMappingFilename = ContentHelper.GetCpipeMappingFilename(); CPipeManifestService cpipeManifestService = new CPipeManifestService(cdnUrl, cpipeMappingFilename, gcsAccessTokenService); Service.Set((ICPipeManifestService)cpipeManifestService); NullCPSwrveService cpSwrveService = new NullCPSwrveService(); Service.Set((ICPSwrveService)cpSwrveService); Content content = new Content(definition); Service.Set(content); networkServicesConfig = NetworkController.GenerateNetworkServiceConfig(Disney.Kelowna.Common.Environment.Environment.LOCAL); ConnectionManager connectionManager = base.gameObject.AddComponent <ConnectionManager>(); Service.Set(connectionManager); initEnvironmentManager(); sessionManager = new SessionManager(); Service.Set(sessionManager); Localizer localizer = Localizer.Instance; Service.Set(localizer); Language language = LocalizationLanguage.GetLanguage(); localizer.Language = language; localizer.LanguageString = LocalizationLanguage.GetLanguageString(language); AppTokensFilePath tokensFilePath = new AppTokensFilePath(Localizer.DEFAULT_TOKEN_LOCATION, Platform.global); bool tokensLoaded = false; Service.Get <Localizer>().LoadTokensFromLocalJSON(tokensFilePath, delegate { Debug.Log("Tokens for " + localizer.LanguageString + " have been loaded."); tokensLoaded = true; }); while (!tokensLoaded) { yield return(null); } mixLoginCreateService = new MixLoginCreateService(); Service.Set(mixLoginCreateService); IntegrationTestEx.FailIf(!mixLoginCreateService.NetworkConfigIsNotSet); mixLoginCreateService.SetNetworkConfig(networkServicesConfig); IntegrationTestEx.FailIf(mixLoginCreateService.NetworkConfigIsNotSet); yield return(null); }
protected override IEnumerator runTest() { Service.Set(new Content(ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest"))); GameData gameData = new GameData(); Service.Set(gameData); Service.Set((IGameData)gameData); gameData.Init(new Type[1] { typeof(EmoteDefinition) }); emoteList = EmoteManager.GetAllEmoteCharacters(); CreateChatBarText(); yield return(EmojiFontTest()); }
private void Awake() { Service.ResetAll(); Service.Set(new EventDispatcher()); Service.Set((JsonService) new LitJsonService()); GameObject gameObject = GameObject.Find("CoroutineRunner"); if (gameObject != null) { UnityEngine.Object.Destroy(gameObject); } gameObject = new GameObject("CoroutineRunner"); gameObject.AddComponent <CoroutineRunner>(); ContentManifest manifest = ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest"); Content instance = new Content(manifest); Service.Set(instance); ErrorsMap errorsMap = new ErrorsMap(); errorsMap.LoadErrorJson("Errors/errors.json"); Service.Set(errorsMap); }
protected virtual ContentManifest generateManifest() { return(ContentManifestUtility.FromDefinitionFile("Configuration/embedded_content_manifest")); }