public Re45() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Re45); WeaponInfo.Children.Add(content.Fill()); }
public Mozambique() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Mozambique); WeaponInfo.Children.Add(content.Fill()); }
public Havoc() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Havoc); HavocInfo.Children.Add(content.Fill()); }
public ChargeRifle() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.ChargeRifle); ChargeRifleInfo.Children.Add(content.Fill()); }
public G7Scout() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.G7Scout); G7ScoutInfo.Children.Add(content.Fill()); }
public Peacekeeper() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Peacekeeper); WeaponInfo.Children.Add(content.Fill()); }
public Lstar() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.LSTAR); WeaponInfo.Children.Add(content.Fill()); }
public Devotion() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Devotion); DevotionInfo.Children.Add(content.Fill()); }
public Alternator() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Alternator); AlternatorInfo.Children.Add(content.Fill()); }
public Spitfire() { InitializeComponent(); ContentLoader_Weapon content = new ContentLoader_Weapon(ContentLoader_Weapon.Weapons.Spitfire); WeaponInfo.Children.Add(content.Fill()); }