public Dictionary <string, string> GetPropertiesAsDictionary() { return(new Dictionary <string, string> { ["Contempt"] = Contempt.ToString(), ["Threads"] = Threads.ToString(), ["Ponder"] = Ponder.ToString(), ["MultiPV"] = MultiPV.ToString(), ["Skill Level"] = SkillLevel.ToString(), ["Move Overhead"] = MoveOverhead.ToString(), ["Slow Mover"] = SlowMover.ToString(), ["UCI_Chess960"] = UCIChess960.ToString(), }); }
public override string ToString() { string result = Timestamp.ToString(); result += ";" + Neutral.ToString(); result += ";" + Happy.ToString(); result += ";" + Sad.ToString(); result += ";" + Angry.ToString(); result += ";" + Surprised.ToString(); result += ";" + Scared.ToString(); result += ";" + Disgusted.ToString(); result += ";" + Contempt.ToString(); result += ";" + Valence.ToString(); result += ";" + Arousal.ToString(); return(result); }