예제 #1
0
        public static void Initialize()
        {
            ContainerModule.Initialize();
            CoreModule.Initialize();
            MathModule.Initialize();
            EngineModule.Initialize();
            InputModule.Initialize();
            IOModule.Initialize();
            ResourceModule.Initialize();
            AudioModule.Initialize();
            GraphicsModule.Initialize();
            SceneModule.Initialize();
            Atomic2DModule.Initialize();
            Atomic3DModule.Initialize();
            NavigationModule.Initialize();
            NetworkModule.Initialize();
            PhysicsModule.Initialize();
            EnvironmentModule.Initialize();
            UIModule.Initialize();

            AtomicPlayer.PlayerModule.Initialize();

            AtomicInterop.Initialize();

            atomicsharp_initialize();

            initSubsystems();
        }
예제 #2
0
 static public void Initialize()
 {
     ContainerModule.Initialize();
     CoreModule.Initialize();
     MathModule.Initialize();
     EngineModule.Initialize();
     InputModule.Initialize();
     IOModule.Initialize();
     ResourceModule.Initialize();
     AudioModule.Initialize();
     GraphicsModule.Initialize();
     SceneModule.Initialize();
     Atomic2DModule.Initialize();
     Atomic3DModule.Initialize();
     NavigationModule.Initialize();
     NetworkModule.Initialize();
     PhysicsModule.Initialize();
     EnvironmentModule.Initialize();
     UIModule.Initialize();
     NETCoreModule.Initialize();
     NETScriptModule.Initialize();
     AtomicPlayer.PlayerModule.Initialize();
 }