void Start() { constructionContainer = GetComponent <ConstructionContainer>(); canBuild = true; type = ConstructableType.BRICK; //test }
public bool Compare(IConstructionProject project, ConstructableType targetType) { this.found = false; this.targetType = targetType; project.Accept(this); return(this.found); }
public InteractionRestrictionConstructableType(ConstructableType type) => this.Type = type;
public StaticProject(ConstructableType type) { this.Type = type; }