private void FillMagicComboBoxes() { for (int i = 0; i < Constants.AbilitiesLength(); i++) { oMagicAbilityComboBox.Items.Add(Constants.Ability(i)); } }
private void FillWeaponComboBoxes() { for (int i = 0; i < Constants.AbilitiesLength(); i++) { oWeaponsAbilityComboBox.Items.Add(Constants.Ability(i)); } for (int i = 0; i < Constants.DamageTypeLength(); i++) { oWeaponsDamageTypeComboBox.Items.Add(Constants.DamageType(i)); } for (int i = 0; i < Constants.WeaponListLength(); i++) { oWeaponNameComboBox.Items.Add(Constants.WeaponList(i)); } }