/// <summary> /// 拆分物品 /// </summary> /// <param name="item"></param> /// <param name="count"></param> /// <returns></returns> public bool SplitItem(ItemInfo item, int count, int toSlot) { if (_bagType == 11) { ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(_player.PlayerCharacter.ConsortiaID); if (info != null || toSlot >= info.StoreLevel * 10) { _player.Out.SendUpdateInventorySlot(item.Place, true, item, _bagType); return(false); } } if (item.Count > count && m_items[toSlot] == null) { ItemInfo clone = item.Clone(); clone.ItemID = -1; clone.Count = count; if (AddItemTo(clone, toSlot) != -1) { item.Count -= count; _player.Out.SendUpdateInventorySlot(item.Place, true, item, _bagType); _player.Out.SendUpdateInventorySlot(clone.Place, true, clone, _bagType); return(true); } } else { _player.Out.SendUpdateInventorySlot(item.Place, true, item, _bagType); } return(false); }
public override int HandlePacket(GamePlayer player, GSPacketIn packet) { int result; if (player.PlayerCharacter.ConsortiaID == 0) { result = 1; } else { int bagType = (int)packet.ReadByte(); int bagPlace = packet.ReadInt(); int storePlace = packet.ReadInt(); if (bagType == 0 && bagPlace < 31) { result = 1; } else { ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(player.PlayerCharacter.ConsortiaID); if (info != null) { PlayerInventory storeBag = player.StoreBag; PlayerInventory toBag = player.GetInventory((eBageType)bagType); } result = 0; } } return(result); }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (client.Player.PlayerCharacter.ConsortiaID == 0) { return(0); } bool result = false; string msg = "ConsortiaShopUpGradeHandler.Failed"; //using (ConsortiaBussiness db = new ConsortiaBussiness()) //{ // ConsortiaInfo info = db.GetConsortiaSingle(client.Player.PlayerCharacter.ConsortiaID); ConsortiaInfo info = Managers.ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); if (info == null) { msg = "ConsortiaShopUpGradeHandler.NoConsortia"; } else { using (ConsortiaBussiness cb = new ConsortiaBussiness()) { if (cb.UpGradeShopConsortia(client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.ID, ref msg)) { info.ShopLevel++; GameServer.Instance.LoginServer.SendConsortiaShopUpGrade(info); msg = "ConsortiaShopUpGradeHandler.Success"; result = true; } } } if (info.ShopLevel >= 2) { string msg1 = LanguageMgr.GetTranslation("ConsortiaShopUpGradeHandler.Notice", client.Player.PlayerCharacter.ConsortiaName, info.ShopLevel); GSPacketIn pkg = new GSPacketIn((byte)ePackageType.SYS_NOTICE); pkg.WriteInt(2); pkg.WriteString(msg1); GameServer.Instance.LoginServer.SendPacket(pkg); GamePlayer[] players = Game.Server.Managers.WorldMgr.GetAllPlayers(); foreach (GamePlayer p in players) { if (p != client.Player) { p.Out.SendTCP(pkg); } } } //} packet.WriteBoolean(result); packet.WriteString(LanguageMgr.GetTranslation(msg)); client.Out.SendTCP(packet); return(1); }
public static bool ConsortiaUpGrade(int consortiaID, int consortiaLevel) { bool result = false; ConsortiaMgr.m_lock.AcquireWriterLock(-1); try { if (ConsortiaMgr._consortia.ContainsKey(consortiaID) && ConsortiaMgr._consortia[consortiaID].IsExist) { ConsortiaMgr._consortia[consortiaID].Level = consortiaLevel; } else { ConsortiaInfo info = new ConsortiaInfo(); info.BuildDate = DateTime.Now; info.Level = consortiaLevel; info.IsExist = true; ConsortiaMgr._consortia.Add(consortiaID, info); } } catch (Exception ex) { ConsortiaMgr.log.Error("ConsortiaUpGrade", ex); } finally { ConsortiaMgr.m_lock.ReleaseWriterLock(); } return(result); }
public static bool AddConsortia(int consortiaID, string chairmanName) { bool result = false; ConsortiaMgr.m_lock.AcquireWriterLock(-1); try { if (!ConsortiaMgr._consortia.ContainsKey(consortiaID)) { ConsortiaInfo info = new ConsortiaInfo(); info.BuildDate = DateTime.Now; info.Level = 1; info.IsExist = true; info.ChairmanName = chairmanName; info.ConsortiaID = consortiaID; ConsortiaMgr._consortia.Add(consortiaID, info); } } catch (Exception ex) { ConsortiaMgr.log.Error("ConsortiaUpGrade", ex); } finally { ConsortiaMgr.m_lock.ReleaseWriterLock(); } return(result); }
public static bool AddConsortia(int consortiaID) { bool result = false; ConsortiaMgr.m_lock.AcquireWriterLock(15000); try { if (!ConsortiaMgr._consortia.ContainsKey(consortiaID)) { ConsortiaInfo consortiaInfo = new ConsortiaInfo(); consortiaInfo.BuildDate = DateTime.Now; consortiaInfo.Level = 1; consortiaInfo.IsExist = true; consortiaInfo.ConsortiaName = ""; consortiaInfo.ConsortiaID = consortiaID; ConsortiaMgr._consortia.Add(consortiaID, consortiaInfo); } } catch (Exception exception) { ConsortiaMgr.log.Error("ConsortiaUpGrade", exception); } finally { ConsortiaMgr.m_lock.ReleaseWriterLock(); } return(result); }
public int HandlePacket(GameClient client, GSPacketIn packet) { //TODO: 储存物品 if (client.Player.PlayerCharacter.ConsortiaID == 0) { return(1); } int bagType = packet.ReadByte(); int bagPlace = packet.ReadInt(); int storePlace = packet.ReadInt(); if (bagType == 0 && bagPlace < 31) { return(1); } ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); if (info != null) { PlayerInventory storeBag = client.Player.StoreBag; PlayerInventory toBag = client.Player.GetInventory((eBageType)bagType); // client.Player.StoreBag.MoveToStore(storeBag, storePlace, bagPlace, toBag, info.StoreLevel * 10); } return(0); }
public static XElement CreateConsortiaInfo(ConsortiaInfo info) { return(new XElement("Item", new object[] { new XAttribute("ConsortiaID", info.ConsortiaID), new XAttribute("BuildDate", info.BuildDate.ToString("yyyy-MM-dd HH:mm:ss")), new XAttribute("CelebCount", info.CelebCount), new XAttribute("ChairmanID", info.ChairmanID), new XAttribute("ChairmanName", (info.ChairmanName == null) ? "" : info.ChairmanName), new XAttribute("ConsortiaName", (info.ConsortiaName == null) ? "" : info.ConsortiaName), new XAttribute("CreatorID", info.CreatorID), new XAttribute("CreatorName", (info.CreatorName == null) ? "" : info.CreatorName), new XAttribute("Description", (info.Description == null) ? "" : info.Description), new XAttribute("Honor", info.Honor), new XAttribute("IP", info.IP), new XAttribute("Level", info.Level), new XAttribute("MaxCount", info.MaxCount), new XAttribute("Placard", (info.Placard == null) ? "" : info.Placard), new XAttribute("Repute", info.Repute), new XAttribute("Count", info.Count), new XAttribute("Riches", info.Riches), new XAttribute("FightPower", info.FightPower), new XAttribute("DeductDate", info.DeductDate.ToString("yyyy-MM-dd HH:mm:ss")), new XAttribute("AddDayHonor", info.AddDayHonor), new XAttribute("AddDayRiches", info.AddDayRiches), new XAttribute("AddWeekHonor", info.AddWeekHonor), new XAttribute("AddWeekRiches", info.AddWeekRiches), new XAttribute("LastDayRiches", info.LastDayRiches), new XAttribute("OpenApply", info.OpenApply), new XAttribute("StoreLevel", info.StoreLevel), new XAttribute("SmithLevel", info.SmithLevel), new XAttribute("ShopLevel", info.ShopLevel), new XAttribute("Port", info.Port) })); }
public static bool AddConsortia(int consortiaID) { bool result = false; m_lock.AcquireWriterLock(Timeout.Infinite); try { if (!_consortia.ContainsKey(consortiaID)) { ConsortiaInfo info = new ConsortiaInfo(); info.BuildDate = DateTime.Now; info.Level = 1; info.IsExist = true; info.ConsortiaName = ""; info.ConsortiaID = consortiaID; _consortia.Add(consortiaID, info); } } catch (Exception ex) { log.Error("ConsortiaUpGrade", ex); } finally { m_lock.ReleaseWriterLock(); } return(result); }
public override int HandlePacket(GamePlayer player, GSPacketIn packet) { int result2; if (player.PlayerCharacter.ConsortiaID == 0) { result2 = 0; } else { bool result = false; string msg = "ConsortiaSmithUpGradeHandler.Failed"; ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(player.PlayerCharacter.ConsortiaID); if (info == null) { msg = "ConsortiaSmithUpGradeHandler.NoConsortia"; } else { using (ConsortiaBussiness cb = new ConsortiaBussiness()) { if (cb.UpGradeSmithConsortia(player.PlayerCharacter.ConsortiaID, player.PlayerCharacter.ID, ref msg)) { info.SmithLevel++; GameServer.Instance.LoginServer.SendConsortiaSmithUpGrade(info); msg = "ConsortiaSmithUpGradeHandler.Success"; result = true; } } } if (info.SmithLevel >= 3 && info.Level <= 10) { string msg2 = LanguageMgr.GetTranslation("ConsortiaSmithUpGradeHandler.Notice", new object[] { player.PlayerCharacter.ConsortiaName, info.SmithLevel }); GSPacketIn pkg = new GSPacketIn(10); pkg.WriteInt(2); pkg.WriteString(msg2); GameServer.Instance.LoginServer.SendPacket(pkg); GamePlayer[] players = WorldMgr.GetAllPlayers(); GamePlayer[] array = players; for (int i = 0; i < array.Length; i++) { GamePlayer p = array[i]; if (p != player) { p.Out.SendTCP(pkg); } } } packet.WriteBoolean(result); packet.WriteString(LanguageMgr.GetTranslation(msg, new object[0])); player.Out.SendTCP(packet); result2 = 1; } return(result2); }
public override int HandlePacket(GamePlayer player, GSPacketIn packet) { int result2; if (player.PlayerCharacter.ConsortiaID != 0) { result2 = 0; } else { int id = packet.ReadInt(); bool result = false; int consortiaID = 0; string consortiaName = ""; string msg = "ConsortiaInvitePassHandler.Failed"; int tempID = 0; string tempName = ""; using (ConsortiaBussiness db = new ConsortiaBussiness()) { int consortiaRepute = 0; ConsortiaUserInfo info = new ConsortiaUserInfo(); if (db.PassConsortiaInviteUsers(id, player.PlayerCharacter.ID, player.PlayerCharacter.NickName, ref consortiaID, ref consortiaName, ref msg, info, ref tempID, ref tempName, ref consortiaRepute)) { player.PlayerCharacter.ConsortiaID = consortiaID; player.PlayerCharacter.ConsortiaName = consortiaName; player.PlayerCharacter.DutyLevel = info.Level; player.PlayerCharacter.DutyName = info.DutyName; player.PlayerCharacter.Right = info.Right; ConsortiaInfo consotia = ConsortiaMgr.FindConsortiaInfo(consortiaID); if (consotia != null) { player.PlayerCharacter.ConsortiaLevel = consotia.Level; } msg = "ConsortiaInvitePassHandler.Success"; result = true; info.UserID = player.PlayerCharacter.ID; info.UserName = player.PlayerCharacter.NickName; info.Grade = player.PlayerCharacter.Grade; info.Offer = player.PlayerCharacter.Offer; info.RichesOffer = player.PlayerCharacter.RichesOffer; info.RichesRob = player.PlayerCharacter.RichesRob; info.Win = player.PlayerCharacter.Win; info.Total = player.PlayerCharacter.Total; info.Escape = player.PlayerCharacter.Escape; info.ConsortiaID = consortiaID; info.ConsortiaName = consortiaName; GameServer.Instance.LoginServer.SendConsortiaUserPass(tempID, tempName, info, true, consortiaRepute, player.PlayerCharacter.UserName, player.PlayerCharacter.FightPower, player.PlayerCharacter.AchievementPoint, player.PlayerCharacter.Honor); } } packet.WriteBoolean(result); packet.WriteInt(consortiaID); packet.WriteString(consortiaName); packet.WriteString(LanguageMgr.GetTranslation(msg, new object[0])); player.Out.SendTCP(packet); result2 = 0; } return(result2); }
public void HandleConsortiaUserPass(GSPacketIn packet) { packet.ReadInt(); packet.ReadBoolean(); int num = packet.ReadInt(); string consortiaName = packet.ReadString(); int num2 = packet.ReadInt(); packet.ReadString(); packet.ReadInt(); packet.ReadString(); packet.ReadInt(); string dutyName = packet.ReadString(); packet.ReadInt(); packet.ReadInt(); packet.ReadInt(); packet.ReadDateTime(); packet.ReadInt(); int dutyLevel = packet.ReadInt(); packet.ReadInt(); packet.ReadBoolean(); int right = packet.ReadInt(); packet.ReadInt(); packet.ReadInt(); packet.ReadInt(); int consortiaRepute = packet.ReadInt(); GamePlayer[] allPlayers = WorldMgr.GetAllPlayers(); GamePlayer[] array = allPlayers; for (int i = 0; i < array.Length; i++) { GamePlayer gamePlayer = array[i]; if (gamePlayer.PlayerCharacter.ID == num2) { gamePlayer.BeginChanges(); gamePlayer.PlayerCharacter.ConsortiaID = num; gamePlayer.PlayerCharacter.ConsortiaName = consortiaName; gamePlayer.PlayerCharacter.DutyName = dutyName; gamePlayer.PlayerCharacter.DutyLevel = dutyLevel; gamePlayer.PlayerCharacter.Right = right; gamePlayer.PlayerCharacter.ConsortiaRepute = consortiaRepute; ConsortiaInfo consortiaInfo = ConsortiaMgr.FindConsortiaInfo(num); if (consortiaInfo != null) { gamePlayer.PlayerCharacter.ConsortiaLevel = consortiaInfo.Level; } gamePlayer.CommitChanges(); } if (gamePlayer.PlayerCharacter.ConsortiaID == num) { gamePlayer.Out.SendTCP(packet); } } }
public void SendConsortiaKillUpGrade(ConsortiaInfo info) { GSPacketIn gSPacketIn = new GSPacketIn(128); gSPacketIn.WriteByte(13); gSPacketIn.WriteInt(info.ConsortiaID); gSPacketIn.WriteString(info.ConsortiaName); gSPacketIn.WriteInt(info.SkillLevel); this.SendTCP(gSPacketIn); }
public void SendConsortiaStoreUpGrade(ConsortiaInfo info) { GSPacketIn pkg = new GSPacketIn((byte)eChatServerPacket.CONSORTIA_RESPONSE); pkg.WriteByte(12); pkg.WriteInt(info.ConsortiaID); pkg.WriteString(info.ConsortiaName); pkg.WriteInt(info.StoreLevel); SendTCP(pkg); }
public void SendConsortiaStoreUpGrade(ConsortiaInfo info) { GSPacketIn pkg = new GSPacketIn(128); pkg.WriteByte(12); pkg.WriteInt(info.ConsortiaID); pkg.WriteString(info.ConsortiaName); pkg.WriteInt(info.StoreLevel); this.SendTCP(pkg); }
public void HandleConsortiaUserPass(GSPacketIn packet) { int cid = packet.ReadInt(); bool isInvite = packet.ReadBoolean(); int consortiaID = packet.ReadInt(); string consortiaName = packet.ReadString(); int id = packet.ReadInt(); string userName = packet.ReadString(); int inviteUserID = packet.ReadInt(); string inviteUserName = packet.ReadString(); int dutyID = packet.ReadInt(); string dutyName = packet.ReadString(); int offer = packet.ReadInt(); int richesOffer = packet.ReadInt(); int richesRob = packet.ReadInt(); DateTime lastDate = packet.ReadDateTime(); int grade = packet.ReadInt(); int level = packet.ReadInt(); int state = packet.ReadInt(); bool sex = packet.ReadBoolean(); int right = packet.ReadInt(); int win = packet.ReadInt(); int total = packet.ReadInt(); int escape = packet.ReadInt(); int consortiaRepute = packet.ReadInt(); GamePlayer[] players = WorldMgr.GetAllPlayers(); foreach (GamePlayer p in players) { if (p.PlayerCharacter.ID == id) { p.BeginChanges(); p.PlayerCharacter.ConsortiaID = consortiaID; p.PlayerCharacter.ConsortiaName = consortiaName; p.PlayerCharacter.DutyName = dutyName; p.PlayerCharacter.DutyLevel = level; p.PlayerCharacter.Right = right; p.PlayerCharacter.ConsortiaRepute = consortiaRepute; ConsortiaInfo consotia = ConsortiaMgr.FindConsortiaInfo(consortiaID); if (consotia != null) { p.PlayerCharacter.ConsortiaLevel = consotia.Level; } p.CommitChanges(); } if (p.PlayerCharacter.ConsortiaID == consortiaID) { p.Out.SendTCP(packet); } } }
private SqlDataProvider.Data.ItemInfo getitem(GameClient client, int type, string color, string skin, int id) { ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); ShopItemInfo shopItemInfoById = ShopMgr.GetShopItemInfoById(id); bool flag = false; SqlDataProvider.Data.ItemInfo info3 = null; if (shopItemInfoById != null) { info3 = SqlDataProvider.Data.ItemInfo.CreateFromTemplate(ItemMgr.FindItemTemplate(shopItemInfoById.TemplateID), 1, 102); if (0 == shopItemInfoById.BuyType) { if (1 == type) { info3.ValidDate = shopItemInfoById.AUnit; } if (2 == type) { info3.ValidDate = shopItemInfoById.BUnit; } if (3 == type) { info3.ValidDate = shopItemInfoById.CUnit; } } else { if (1 == type) { info3.Count = shopItemInfoById.AUnit; } if (2 == type) { info3.Count = shopItemInfoById.BUnit; } if (3 == type) { info3.Count = shopItemInfoById.CUnit; } } if ((info3 != null) || (shopItemInfoById != null)) { info3.Color = (color == null) ? "" : color; info3.Skin = (skin == null) ? "" : skin; if (flag) { info3.IsBinds = true; return(info3); } info3.IsBinds = Convert.ToBoolean(shopItemInfoById.IsBind); } } return(info3); }
public int HandlePacket(GameClient client, GSPacketIn packet) { int result; if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0])); result = 0; } else { int consortiaID = packet.ReadInt(); ConsortiaInfo consortia = ConsortiaMgr.FindConsortiaInfo(consortiaID); if (consortia.ChairmanName != client.Player.PlayerCharacter.NickName) { result = 0; } else { eBageType bagType = (eBageType)packet.ReadByte(); int place = packet.ReadInt(); string newConsotiaName = packet.ReadString(); string message = ""; ItemInfo info = client.Player.GetItemAt(bagType, place); if (info != null) { if (info.TemplateID == 11993) { string userName = client.Player.PlayerCharacter.UserName; string nickName = client.Player.PlayerCharacter.NickName; using (PlayerBussiness db = new PlayerBussiness()) { if (db.RenameConsortiaNameByCard(userName, nickName, newConsotiaName, ref message)) { client.Player.RemoveItem(info, eItemRemoveType.Use); packet.WriteString(LanguageMgr.GetTranslation("Tank.Request.RenameConsortiaName.Success", new object[0])); client.Out.SendTCP(packet); } else { client.Out.SendMessage(eMessageType.Normal, message); } } } } result = 0; } } return(result); }
public static int CanConsortiaFight(int consortiaID1, int consortiaID2) { if (consortiaID1 == 0 || consortiaID2 == 0 || consortiaID1 == consortiaID2) { return(-1); } ConsortiaInfo consortiaInfo = ConsortiaMgr.FindConsortiaInfo(consortiaID1); ConsortiaInfo consortiaInfo2 = ConsortiaMgr.FindConsortiaInfo(consortiaID2); if (consortiaInfo == null || consortiaInfo2 == null || consortiaInfo.Level < 3 || consortiaInfo2.Level < 3) { return(-1); } return(ConsortiaMgr.FindConsortiaAlly(consortiaID1, consortiaID2)); }
private static bool LoadConsortia(Dictionary <int, ConsortiaInfo> consortia) { using (ConsortiaBussiness consortiaBussiness = new ConsortiaBussiness()) { ConsortiaInfo[] consortiaAll = consortiaBussiness.GetConsortiaAll(); ConsortiaInfo[] array = consortiaAll; for (int i = 0; i < array.Length; i++) { ConsortiaInfo consortiaInfo = array[i]; if (consortiaInfo.IsExist && !consortia.ContainsKey(consortiaInfo.ConsortiaID)) { consortia.Add(consortiaInfo.ConsortiaID, consortiaInfo); } } } return(true); }
public void ProcessRequest(HttpContext context) { bool value = false; string message = "Fail!"; int total = 0; XElement result = new XElement("Result"); try { int id = int.Parse(context.Request["id"]); using (ConsortiaBussiness db = new ConsortiaBussiness()) { ConsortiaInfo info = db.GetConsortiaSingle(id); if (info != null) { result.Add(new XAttribute("Level", info.Level)); result.Add(new XAttribute("Repute", info.Repute)); } } using (ConsortiaBussiness db = new ConsortiaBussiness()) { ConsortiaUserInfo[] infos = db.GetConsortiaUsersPage(1, 1000, ref total, -1, id, -1, -1); foreach (ConsortiaUserInfo info in infos) { result.Add(FlashUtils.CreateConsortiaIMInfo(info)); } value = true; message = "Success!"; } } catch (Exception ex) { log.Error("ConsortiaIMList", ex); } result.Add(new XAttribute("value", value)); result.Add(new XAttribute("message", message)); context.Response.Write(result.ToString(false)); }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (client.Player.PlayerCharacter.ConsortiaID == 0) { return(0); } bool result = false; string msg = "ConsortiaStoreUpGradeHandler.Failed"; //using (ConsortiaBussiness db = new ConsortiaBussiness()) //{ // ConsortiaInfo info = db.GetConsortiaSingle(client.Player.PlayerCharacter.ConsortiaID); ConsortiaInfo info = Managers.ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); if (info == null) { msg = "ConsortiaStoreUpGradeHandler.NoConsortia"; } else { using (ConsortiaBussiness cb = new ConsortiaBussiness()) { if (cb.UpGradeStoreConsortia(client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.ID, ref msg)) { info.StoreLevel++; GameServer.Instance.LoginServer.SendConsortiaStoreUpGrade(info); msg = "ConsortiaStoreUpGradeHandler.Success"; result = true; } } } //} packet.WriteBoolean(result); packet.WriteString(LanguageMgr.GetTranslation(msg)); client.Out.SendTCP(packet); return(1); }
private static bool LoadConsortia(Dictionary <int, ConsortiaInfo> consortia) { using (ConsortiaBussiness db = new ConsortiaBussiness()) { ConsortiaInfo[] infos = db.GetConsortiaAll(); ConsortiaInfo[] array = infos; for (int i = 0; i < array.Length; i++) { ConsortiaInfo info = array[i]; if (info.IsExist) { if (!consortia.ContainsKey(info.ConsortiaID)) { consortia.Add(info.ConsortiaID, info); } } } } return(true); }
public override bool IsCompleted(GamePlayer player) { bool result = false; int tempComp = 0; using (ConsortiaBussiness db = new ConsortiaBussiness()) { ConsortiaInfo info = db.GetConsortiaSingle(player.PlayerCharacter.ConsortiaID); switch (m_info.Para1) { case 0: //公会人数 tempComp = info.Count; break; case 1: //公会贡献度 tempComp = player.PlayerCharacter.RichesOffer + player.PlayerCharacter.RichesRob; break; case 2: //公会铁匠铺等级 tempComp = info.SmithLevel; break; case 3: //公会商城等级 tempComp = info.ShopLevel; break; case 4: //公会保管箱等级 tempComp = info.StoreLevel; break; default: break; } if (tempComp >= m_info.Para2) { Value = 0; result = true; } return(result); } }
public override bool IsCompleted(GamePlayer player) { bool flag = false; int num = 0; bool result; using (ConsortiaBussiness consortiaBussiness = new ConsortiaBussiness()) { ConsortiaInfo consortiaSingle = consortiaBussiness.GetConsortiaSingle(player.PlayerCharacter.ConsortiaID); switch (this.m_info.Para1) { case 0: num = consortiaSingle.Count; break; case 1: num = player.PlayerCharacter.RichesOffer + player.PlayerCharacter.RichesRob; break; case 2: num = consortiaSingle.SmithLevel; break; case 3: num = consortiaSingle.ShopLevel; break; case 4: num = consortiaSingle.StoreLevel; break; } if (num >= this.m_info.Para2) { base.Value = 0; flag = true; } result = flag; } return(result); }
public override bool IsCompleted(GamePlayer player) { bool result = false; int tempComp = 0; bool result2; using (ConsortiaBussiness db = new ConsortiaBussiness()) { ConsortiaInfo info = db.GetConsortiaSingle(player.PlayerCharacter.ConsortiaID); switch (this.m_info.Para1) { case 0: tempComp = info.Count; break; case 1: tempComp = player.PlayerCharacter.RichesOffer + player.PlayerCharacter.RichesRob; break; case 2: tempComp = info.SmithLevel; break; case 3: tempComp = info.ShopLevel; break; case 4: tempComp = info.StoreLevel; break; } if (tempComp >= this.m_info.Para2) { base.Value = 0; result = true; } result2 = result; } return(result2); }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (client.Player.PlayerCharacter.ConsortiaID == 0) { return(1); } int num = (int)packet.ReadByte(); int num2 = packet.ReadInt(); packet.ReadInt(); if (num == 0 && num2 < 31) { return(1); } ConsortiaInfo consortiaInfo = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); if (consortiaInfo != null) { PlayerInventory arg_57_0 = client.Player.ConsortiaBag; client.Player.GetInventory((eBageType)num); } return(0); }
public static int CanConsortiaFight(int consortiaID1, int consortiaID2) { int result; if (consortiaID1 == 0 || consortiaID2 == 0 || consortiaID1 == consortiaID2) { result = -1; } else { ConsortiaInfo consortia = ConsortiaMgr.FindConsortiaInfo(consortiaID1); ConsortiaInfo consortia2 = ConsortiaMgr.FindConsortiaInfo(consortiaID2); if (consortia == null || consortia2 == null || consortia.Level < 3 || consortia2.Level < 3) { result = -1; } else { result = ConsortiaMgr.FindConsortiaAlly(consortiaID1, consortiaID2); } } return(result); }
public override int HandlePacket(GamePlayer player, GSPacketIn packet) { int result2; if (player.PlayerCharacter.ConsortiaID == 0) { result2 = 0; } else { bool result = false; string msg = "ConsortiaStoreUpGradeHandler.Failed"; ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(player.PlayerCharacter.ConsortiaID); if (info == null) { msg = "ConsortiaStoreUpGradeHandler.NoConsortia"; } else { using (ConsortiaBussiness cb = new ConsortiaBussiness()) { if (cb.UpGradeStoreConsortia(player.PlayerCharacter.ConsortiaID, player.PlayerCharacter.ID, ref msg)) { info.StoreLevel++; GameServer.Instance.LoginServer.SendConsortiaStoreUpGrade(info); msg = "ConsortiaStoreUpGradeHandler.Success"; result = true; } } } packet.WriteBoolean(result); packet.WriteString(LanguageMgr.GetTranslation(msg, new object[0])); player.Out.SendTCP(packet); result2 = 1; } return(result2); }
public int HandlePacket(GameClient client, GSPacketIn packet) { GSPacketIn gSPacketIn = new GSPacketIn(58, client.Player.PlayerCharacter.ID); StringBuilder stringBuilder = new StringBuilder(); int pRICE_COMPOSE_GOLD = GameProperties.PRICE_COMPOSE_GOLD; if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0])); return(0); } if (client.Player.PlayerCharacter.Gold < pRICE_COMPOSE_GOLD) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemComposeHandler.NoMoney", new object[0])); return(0); } int num = -1; int num2 = -1; bool flag = false; bool flag2 = packet.ReadBoolean(); ItemInfo itemAt = client.Player.StoreBag.GetItemAt(1); ItemInfo itemAt2 = client.Player.StoreBag.GetItemAt(2); ItemInfo itemInfo = null; ItemInfo itemInfo2 = null; string beginProperty = null; string text = null; using (ItemRecordBussiness itemRecordBussiness = new ItemRecordBussiness()) { itemRecordBussiness.PropertyString(itemAt, ref beginProperty); } if (itemAt != null && itemAt2 != null && itemAt.Template.CanCompose && (itemAt.Template.CategoryID < 10 || (itemAt2.Template.CategoryID == 11 && itemAt2.Template.Property1 == 1))) { flag = (flag || itemAt.IsBinds); flag = (flag || itemAt2.IsBinds); stringBuilder.Append(string.Concat(new object[] { itemAt.ItemID, ":", itemAt.TemplateID, ",", itemAt2.ItemID, ":", itemAt2.TemplateID, "," })); bool flag3 = false; byte b = 1; double num3 = ItemComposeHandler.composeRate[itemAt2.Template.Quality - 1] * 100.0; if (client.Player.StoreBag.GetItemAt(0) != null) { itemInfo = client.Player.StoreBag.GetItemAt(0); if (itemInfo != null && itemInfo.Template.CategoryID == 11 && itemInfo.Template.Property1 == 3) { flag = (flag || itemInfo.IsBinds); object obj = text; text = string.Concat(new object[] { obj, "|", itemInfo.ItemID, ":", itemInfo.Template.Name, "|", itemAt2.ItemID, ":", itemAt2.Template.Name }); stringBuilder.Append(string.Concat(new object[] { itemInfo.ItemID, ":", itemInfo.TemplateID, "," })); num3 += num3 * (double)itemInfo.Template.Property2 / 100.0; } } else { num3 += num3 * 1.0 / 100.0; } if (num2 != -1) { itemInfo2 = client.Player.PropBag.GetItemAt(num2); if (itemInfo2 != null && itemInfo2.Template.CategoryID == 11 && itemInfo2.Template.Property1 == 7) { flag = (flag || itemInfo2.IsBinds); stringBuilder.Append(string.Concat(new object[] { itemInfo2.ItemID, ":", itemInfo2.TemplateID, "," })); object obj2 = text; text = string.Concat(new object[] { obj2, ",", itemInfo2.ItemID, ":", itemInfo2.Template.Name }); } else { itemInfo2 = null; } } if (flag2) { ConsortiaInfo consortiaInfo = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); ConsortiaBussiness consortiaBussiness = new ConsortiaBussiness(); ConsortiaEquipControlInfo consortiaEuqipRiches = consortiaBussiness.GetConsortiaEuqipRiches(client.Player.PlayerCharacter.ConsortiaID, 0, 2); if (consortiaInfo == null) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Fail", new object[0])); } else { if (client.Player.PlayerCharacter.Riches < consortiaEuqipRiches.Riches) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemStrengthenHandler.FailbyPermission", new object[0])); return(1); } num3 *= 1.0 + 0.1 * (double)consortiaInfo.SmithLevel; } } num3 = Math.Floor(num3 * 10.0) / 10.0; int num4 = ItemComposeHandler.random.Next(100); switch (itemAt2.Template.Property3) { case 1: if (itemAt2.Template.Property4 > itemAt.AttackCompose) { flag3 = true; if (num3 > (double)num4) { b = 0; itemAt.AttackCompose = itemAt2.Template.Property4; } } break; case 2: if (itemAt2.Template.Property4 > itemAt.DefendCompose) { flag3 = true; if (num3 > (double)num4) { b = 0; itemAt.DefendCompose = itemAt2.Template.Property4; } } break; case 3: if (itemAt2.Template.Property4 > itemAt.AgilityCompose) { flag3 = true; if (num3 > (double)num4) { b = 0; itemAt.AgilityCompose = itemAt2.Template.Property4; } } break; case 4: if (itemAt2.Template.Property4 > itemAt.LuckCompose) { flag3 = true; if (num3 > (double)num4) { b = 0; itemAt.LuckCompose = itemAt2.Template.Property4; } } break; } if (flag3) { itemAt.IsBinds = flag; if (b != 0) { stringBuilder.Append("false!"); flag3 = false; } else { stringBuilder.Append("true!"); flag3 = true; client.Player.OnItemCompose(itemAt2.TemplateID); } LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Compose, beginProperty, itemAt, text, Convert.ToInt32(flag3)); client.Player.StoreBag.RemoveTemplate(itemAt2.TemplateID, 1); if (itemInfo != null) { client.Player.StoreBag.RemoveTemplate(itemInfo.TemplateID, 1); } if (itemInfo2 != null) { client.Player.RemoveItem(itemInfo2); } client.Player.RemoveGold(pRICE_COMPOSE_GOLD); client.Player.StoreBag.UpdateItem(itemAt); gSPacketIn.WriteByte(b); client.Out.SendTCP(gSPacketIn); if (num < 31) { client.Player.MainBag.UpdatePlayerProperties(); } } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemComposeHandler.NoLevel", new object[0])); } } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemComposeHandler.Fail", new object[0])); } return(0); }