public static void writecfg(Arg arg) { string contents = ConsoleSystem.SaveToConfigString(true); File.WriteAllText(GetServerFolder("cfg") + "/serverauto.cfg", contents); ServerUsers.Save(); arg.ReplyWith("Config Saved"); }
public static void writecfg(ConsoleSystem.Arg arg) { string configString = ConsoleSystem.SaveToConfigString(true); File.WriteAllText(string.Concat(ConVar.Server.GetServerFolder("cfg"), "/serverauto.cfg"), configString); ServerUsers.Save(); arg.ReplyWith("Config Saved"); }
public static void save(ref ConsoleSystem.Arg arg) { if (!Directory.Exists("cfg")) { Directory.CreateDirectory("cfg"); } File.WriteAllText(config.ConfigName(), ConsoleSystem.SaveToConfigString()); arg.ReplyWith("Saved config.cfg"); }
/// <summary> /// Saves the server and any related information /// </summary> public void Save() { ConVar.Server.save(null); var serverFolder = ConVar.Server.GetServerFolder("cfg"); var configString = ConsoleSystem.SaveToConfigString(true); File.WriteAllText(string.Concat(serverFolder, "/serverauto.cfg"), configString); ServerUsers.Save(); }
public static void save(ref ConsoleSystem.Arg arg) { if (!Directory.Exists("cfg")) { Directory.CreateDirectory("cfg"); } string path = ConfigName(); string contents = ConsoleSystem.SaveToConfigString(); File.WriteAllText(path, contents); arg.ReplyWith("Saved config.cfg"); }
public void Save() { ConVar.Server.save(null); File.WriteAllText(String.Concat(ConVar.Server.GetServerFolder("cfg"), "/serverauto.cfg"), ConsoleSystem.SaveToConfigString(true)); ServerUsers.Save(); }