internal static void Main() { int interval = 1; // each 1 second the clock will be rendered Clock clock = new Clock(interval); ConsoleRenderer renderer = new ConsoleRenderer(); renderer.Subscribe(clock); clock.Run(); renderer.Unsubscribe(clock); }
internal static void Main() { int interval = 1; // each 1 second the clock will be rendered Clock clock = new Clock(interval); ConsoleRenderer renderer = new ConsoleRenderer(); renderer.Subscribe(clock); clock.Run(); renderer.Unsubscribe(clock); }