private void UpdateConsole() { char[,] updatedScreen = new char[gameHeight, gameWidth]; char[,] updatedHangMan = man.GetHangMan(); for (int i = 0; i < screenPhrases[0].Length; i++) { updatedScreen[8, i] = screenPhrases[0][i]; } for (int i = 0; i < screenPhrases[1].Length; i++) { updatedScreen[14, i] = screenPhrases[1][i]; } for (int i = 0; i < 7; i++) //display the hangmans noose and current hangman { for (int j = 0; j < 7; j++) { updatedScreen[i, j] = updatedHangMan[i, j]; } } //add in the current phrase for (int i = 0; i < displayPhrase.Length; i++) { updatedScreen[12, i] = displayPhrase[i]; } for (int i = 0; i < gameWidth; i++) { updatedScreen[15, i] = ' '; } for (int i = 0; i < letterGuesses.Count; i++) { updatedScreen[15, i * 2 + 1] = letterGuesses[i]; } //Inform if the letter was already guessed if (alreadyGuessed) { for (int i = 0; i < screenPhrases[2].Length; i++) { updatedScreen[17, i] = screenPhrases[2][i]; } } //if the game is over let them know if they won or lost, and ask about playing again if (youWon || youLost) { if (youLost) { for (int i = 0; i < screenPhrases[3].Length; i++) { updatedScreen[2, i + 10] = screenPhrases[3][i]; } } else { for (int i = 0; i < screenPhrases[4].Length; i++) { updatedScreen[2, i + 10] = screenPhrases[4][i]; } } for (int i = 0; i < screenPhrases[5].Length; i++) { updatedScreen[3, i + 10] = screenPhrases[5][i]; } } gameScreen.ConsoleUpdate(updatedScreen); }