/* public IFigure RevivalNewFigure() Probably not on place. Should be in pawns and controller * { * ConsoleIO.WriteConsole("Queen: 1 "); * ConsoleIO.WriteConsole("Knight: 2 "); * ConsoleIO.WriteConsole("Rook: 3 "); * ConsoleIO.WriteConsole("Bishop: 4 "); * * int choiseFigureUser = int.Parse(ConsoleIO.ReadFromConsole()); * * IFigure figure = null; * switch (choiseFigureUser) * { * case 1: * figure = new Queen(); * break; * case 2: * figure = new Knight(); * break; * case 3: * figure = new Rook(); * break; * case 4: * // figure = new Bishop(); * break; * } * * return figure; * } */ public void DrawBoard(Board board) { ConsoleIO.ClearConsole(); int countSpacePaip = CountSpacePaipDrawBoard; ConsoleIO.WriteLineConsole(string.Empty); int row = 0; int num = board.BoardSize; // print boxes rows for (int col = 0; col < board.BoardSize; col++) { DrawBox(countSpacePaip, row, num, board); row++; num--; } // print labels int countSpace = StartCountSpaces; for (char symbol = 'a'; symbol <= 'h'; symbol++) { ConsoleIO.SetCursorPositionConsole(countSpace, WidthCursorPositionDrawFigures); ConsoleIO.WriteConsole(symbol); countSpace += IncrementFiguresPosition; } //print names and figs taken of players ConsoleIO.SetCursorPositionConsole(countSpace, WidthCursorPositionDrawFigures); ConsoleIO.WriteConsole(board.FirstPlayer.Name); if (board.FirstPlayer.FiguresTaken.Count > 0) { ConsoleIO.SetCursorPositionConsole(countSpace, WidthCursorPositionDrawFigures + 1); ConsoleIO.ConsoleForegroundColor((ConsoleColor)board.SecondPlayer.Color); ConsoleIO.WriteConsole("Figs:"); foreach (var fig in board.FirstPlayer.FiguresTaken) { ConsoleIO.WriteConsole(fig + " "); } Console.ForegroundColor = ConsoleColor.White; } ConsoleIO.SetCursorPositionConsole(countSpace, 1); ConsoleIO.WriteConsole(board.SecondPlayer.Name); if (board.SecondPlayer.FiguresTaken.Count > 0) { ConsoleIO.SetCursorPositionConsole(countSpace, 2); ConsoleIO.ConsoleForegroundColor((ConsoleColor)board.FirstPlayer.Color); ConsoleIO.WriteConsole("Figs:"); foreach (var fig in board.SecondPlayer.FiguresTaken) { ConsoleIO.WriteConsole(fig + " "); } Console.ForegroundColor = ConsoleColor.White; } this.PrintFiguresOfPlayer(board.FirstPlayer, 0); this.PrintFiguresOfPlayer(board.SecondPlayer, 1); }