public void Start() { ConsoleCommandsRepository ccr = ConsoleCommandsRepository.Instance; ccr.RegisterCommand("setRes", SetResource); ccr.RegisterCommand("setResAll", SetResourceAll); }
private void Start() { consoleCommandsRepository = ConsoleCommandsRepository.Instance; consoleLog = ConsoleLog.Instance; consoleCommandsRepository.RegisterCommand("list", List); }
private void Start() { enabled = false; overlay = gameObject.FindManagerOrCreateIt <TabbedOverlay>(); overlay.AddTab(this); consoleLog = ConsoleLog.Instance; consoleCommandsRepository = ConsoleCommandsRepository.Instance; }
/// <summary> /// General initialization /// </summary> public void Start() { repo = ConsoleCommandsRepository.Instance; repo.RegisterCommand("Resources.Max", MaxResources); repo.RegisterCommand("Resources.Reset", ResetResources); repo.RegisterCommand("Resources.GetForCurrent", GetCurrentResources); repo.RegisterCommand("Network.ListPlayers", ListPlayers); repo.RegisterCommand("Network.ConnectionStatus", ConnectionStatus); repo.RegisterCommand("Game.PrintBoard", PrintBoard); repo.RegisterCommand("Game.PrintStatus", PrintStatus); }
private void Start() { CommandsRepository = ConsoleCommandsRepository.Instance; Log = ConsoleLog.Instance; }
/// <summary> /// Setup this instance /// </summary> private void Awake() { consoleRect = new Rect(0, 0, Screen.width, Mathf.Min(300, Screen.height)); consoleLog = ConsoleLog.Instance; consoleCommandsRepository = ConsoleCommandsRepository.Instance; }
private void Start() { consoleCommandsRepository = ConsoleCommandsRepository.Instance; consoleLog = ConsoleLog.Instance; }
private void Start() { consoleRect = new Rect(0, 0, Screen.width, Mathf.Min(300, Screen.height)); consoleLog = ConsoleLog.Instance; consoleCommandsRepository = ConsoleCommandsRepository.Instance; }
private void Start() { consoleRect = new Rect(0, 0, Screen.width, Mathf.Min(MIN_CONSOLE_HEIGHT, Screen.height)); consoleLog = ConsoleLog.Instance; consoleCommandsRepository = ConsoleCommandsRepository.Instance; }
public void Awake() { ConsoleCommandsRepository ccr = ConsoleCommandsRepository.Instance; ccr.RegisterCommand("dumpLevel", PrintBoard); }
// Use this for initialization void Start() { console = ConsoleCommandsRepository.Instance; AddCommands(); }