public static void TeleportThisPlayer(string location, int x, int y) { //TODO: throw exception to be caught by logging higher up if (String.IsNullOrWhiteSpace(location)) { return; } ConsoleCommands.RunCommand(ConsoleCommands.BuildWarpCommand(location, x, y)); }
/// <summary> /// Teleports the local player to specific coordinates of a location using the warp console command. May have unexepected results if used on a remote player. /// This method allows the original game code to flag a player as waiting for other players when entering a festival location. /// </summary> /// <param name="location">The name of the location</param> /// <param name="x"></param> /// <param name="y"></param> public static void TeleportThisPlayer(Location location, int x, int y) { //TODO: throw exception to be caught by logging higher up if (location == Location.None) { return; } ConsoleCommands.RunCommand(ConsoleCommands.BuildWarpCommand(location, x, y)); }