/// <summary> /// Gets the station by the provided name. /// </summary> /// <param name="name">The station's name.</param> /// <returns>The station or null</returns> // Check if it's a conquerable outpost station, if not look in our data internal static Station GetByName(string name) => ConquerableStation.GetStationByName(name) ?? StaticGeography.GetStationByName(name);
/// <summary> /// Gets the station by the provided ID. /// </summary> /// <param name="id">The station's id.</param> /// <returns></returns> // Check if it's a conquerable outpost station, if not look in our data public static Station GetByID(long id) => ConquerableStation.GetStationByID(id) ?? StaticGeography.GetStationByID(id);