// Use this for initialization void Start() { gameObject.GetComponent <Button>().onClick.AddListener(click); Connect_to_SQL T = gameObject.GetComponent <Connect_to_SQL>(); if (T.GetConnectionState() != "Open") { offline = true; button_text.GetComponent <Text>().text = "OFFLINE"; } }
public void click() { if (!offline) { button_text.GetComponent <Text>().text = "Please Wait"; Connect_to_SQL T = gameObject.GetComponent <Connect_to_SQL>(); string user = username.GetComponent <Text>().text; string pass = password.GetComponent <Text>().text; if (T.Test_Login(user, pass)) { Application.LoadLevel(to_scene); } else { button_text.GetComponent <Text>().text = "Account Not Found"; } } else { Application.LoadLevel(to_scene); } }