private void Iph_Connect(object sender, ConnectEventArgs args) { if (iph.IsConnected) { label4.Text = "Connected to [" + iph.DeviceProductType + "] " + iph.DeviceName + " iOS " + iph.ProductVersion; setStatus("Fetching Device Information..."); Dictionary <string, dynamic> battInfo = iph.RequestBatteryInfo(); setStatus("Processing Information..."); /* * foreach (KeyValuePair<string, dynamic> kvp in battInfo) * { * MessageBox.Show(kvp.Key+" : "+kvp.Value.ToString()); * } */ int cyclecount = (int)battInfo["CycleCount"]; int designcapacity = (int)battInfo["DesignCapacity"]; int currentcapacity = (int)battInfo["FullChargeCapacity"]; bool gasgauge = battInfo["GasGaugeCapability"] == true; bool fullycharged = battInfo["FullyCharged"] == true; bool charging = battInfo["BatteryIsCharging"] == true; int currentCharge = (int)battInfo["BatteryCurrentCapacity"]; label6.Text += cyclecount.ToString(); label7.Text += designcapacity.ToString(); label8.Text += currentcapacity.ToString(); label9.Text += gasgauge.ToString(); label10.Text += fullycharged.ToString(); label11.Text += currentCharge.ToString(); label12.Text += charging.ToString(); setStatus("Idle."); } }
/// <summary> /// iOS设备断开 /// </summary> /// <param name="sender"></param> /// <param name="args"></param> private void iPhoneDisconnected(object sender, ConnectEventArgs args) { Console.WriteLine("disconnected"); this.CurrentDevice = null; showDeviceInfo(); // 弹出连接断开对话框,如果已有弹出的窗口,则忽略 MainWindow viewMain = (MainWindow)this.View; viewMain.Dispatcher.Invoke(new Action(() => { if (App.Current.MainWindow.OwnedWindows.Count == 0) { viewMain.openConnectDisconnect(); } })); ////myDisconnect = new afcTest(myAFCDisconnect); ////this.Invoke(myDisconnect); //cleariPhoneInfo(); //disconButton1.Enabled = true; //conToolBtn.Enabled = false; ////conToolBtn2.Enabled = false; //AfcExtractor.Enabled = false; ////iPhoneInterface = new iPhone(null,null); }
internal void Connected(object sender, ConnectEventArgs e) { if (OnConnect != null) { OnConnect(sender, e); } }
/// <summary> /// 自动获取B站动态 /// </summary> /// <param name="connectEventArgs">连接事件参数</param> public static async void BiliUpdateCheck(ConnectEventArgs connectEventArgs) { //读取配置文件 ConfigManager.TryGetUserConfig(connectEventArgs.LoginUid, out var loadedConfig); ModuleSwitch moduleEnable = loadedConfig.ModuleSwitch; List <GroupSubscription> Subscriptions = loadedConfig.SubscriptionConfig.GroupsConfig; //数据库 SubscriptionDBHelper dbHelper = new(connectEventArgs.LoginUid); //检查模块是否启用 if (!moduleEnable.Bili_Subscription) { return; } foreach (var subscription in Subscriptions) { //臭DD的订阅 foreach (var biliUser in subscription.SubscriptionId) { await GetDynamic(connectEventArgs.SoraApi, biliUser, subscription.GroupId, dbHelper); } //直播动态订阅 foreach (var biliUser in subscription.LiveSubscriptionId) { await GetLiveStatus(connectEventArgs.SoraApi, biliUser, subscription.GroupId, dbHelper); } } }
private void HandleConnectionFailed(object sender, ConnectEventArgs e) { IPEndPoint localpPoint = e.CurrentTcpClient.Client.LocalEndPoint as IPEndPoint; IPEndPoint remotePoint = e.CurrentTcpClient.Client.RemoteEndPoint as IPEndPoint; Console.WriteLine($"连接失败:{localpPoint.Address}:{localpPoint.Port} X {remotePoint.Address}:{remotePoint.Port}"); }
void phone_Connect(object sender, ConnectEventArgs args) { System.Diagnostics.Trace.WriteLine(phone.DeviceName); System.Diagnostics.Trace.WriteLine(phone.DeviceType); System.Diagnostics.Trace.WriteLine(phone.DeviceVersion); System.Diagnostics.Trace.WriteLine(phone.IsJailbreak); }
/// <summary> /// 初始化处理 /// </summary> internal static ValueTask Initalization(object sender, ConnectEventArgs connectEvent) { ConsoleLog.Info("AntiRain初始化", "与onebot客户端连接成功,初始化资源..."); //初始化配置文件 ConsoleLog.Info("AntiRain初始化", $"初始化用户[{connectEvent.LoginUid}]配置"); Config config = new Config(connectEvent.LoginUid); config.UserConfigFileInit(); config.LoadUserConfig(out UserConfig userConfig, false); //在控制台显示启用模块 ConsoleLog.Info("已启用的模块", $"\n{userConfig.ModuleSwitch}"); //显示代理信息 if (userConfig.ModuleSwitch.Hso && !string.IsNullOrEmpty(userConfig.HsoConfig.PximyProxy)) { ConsoleLog.Debug("Hso Proxy", userConfig.HsoConfig.PximyProxy); } //初始化数据库 DatabaseInit.Init(connectEvent); //初始化定时器线程 if (userConfig.ModuleSwitch.Bili_Subscription) { ConsoleLog.Debug("Timer Init", $"flash span = {userConfig.SubscriptionConfig.FlashTime}"); TimerEventParse.TimerAdd(connectEvent, userConfig.SubscriptionConfig.FlashTime); } return(ValueTask.CompletedTask); }
public static async ValueTask <(Socket, Stream)> ConnectAsync(string host, int port, CancellationToken cancellationToken) { // Rather than creating a new Socket and calling ConnectAsync on it, we use the static // Socket.ConnectAsync with a SocketAsyncEventArgs, as we can then use Socket.CancelConnectAsync // to cancel it if needed. Rent or allocate one. ConnectEventArgs saea; if (!s_connectEventArgs.TryDequeue(out saea)) { saea = new ConnectEventArgs(); } try { saea.Initialize(cancellationToken); // Configure which server to which to connect. saea.RemoteEndPoint = IPAddress.TryParse(host, out IPAddress address) ? (EndPoint) new IPEndPoint(address, port) : new DnsEndPoint(host, port); // Initiate the connection. if (Socket.ConnectAsync(SocketType.Stream, ProtocolType.Tcp, saea)) { // Connect completing asynchronously. Enable it to be canceled and wait for it. using (cancellationToken.Register(s => Socket.CancelConnectAsync((SocketAsyncEventArgs)s), saea)) { await saea.Builder.Task.ConfigureAwait(false); } } else if (saea.SocketError != SocketError.Success) { // Connect completed synchronously but unsuccessfully. throw new SocketException((int)saea.SocketError); } Debug.Assert(saea.SocketError == SocketError.Success, $"Expected Success, got {saea.SocketError}."); Debug.Assert(saea.ConnectSocket != null, "Expected non-null socket"); // Configure the socket and return a stream for it. Socket socket = saea.ConnectSocket; socket.NoDelay = true; return(socket, new NetworkStream(socket, ownsSocket: true)); } catch (Exception error) { throw CancellationHelper.ShouldWrapInOperationCanceledException(error, cancellationToken) ? CancellationHelper.CreateOperationCanceledException(error, cancellationToken) : new HttpRequestException(error.Message, error); } finally { // Pool the event args, or if the pool is full, dispose of it. saea.Clear(); if (!s_connectEventArgs.TryEnqueue(saea)) { saea.Dispose(); } } }
public void ClientConnected(object sender, ConnectEventArgs e) { if (OnClientConnect != null) { OnClientConnect(sender, e); } }
private void OnMyoConnect(object sender, ConnectEventArgs e) { if (e.Status == "Success") { Dispatcher.Invoke(() => { if (isMyoExists == true) { for (int i = 0; i < addedDevices.Count; i++) { if (addedDevices[i].Type == "Myo") { StartTransmission(i, "Transmitting"); } } } else { var myoManager = (MyoManager)sender; myoManager.CurrentTick = Tick; addedDevices.Add(myoManager); listDevices.ItemsSource = addedDevices; listDevices.Items.Refresh(); } isMyoExists = true; }); //myoManager.BeginReading(); } else { Console.WriteLine(e.Message); } }
public override void Execute(object parameter) { if (parameter == null) { return; } var para = (QuickConnectEventArgs)parameter; if (string.IsNullOrEmpty(para.Text) || para.Key == null) { return; } //Was the return-Key pressed? if (para.Key == Key.Enter) { //Create and get new QuickConnect-Connection var qcItem = QuickConnect.DoQuickConnect(para.Text, (para.SelectedProtocol == null ? "" : para.SelectedProtocol.GetProtocolIdentifer())); //Open connection var evArgs = new ConnectEventArgs(); evArgs.ConnectionItem = qcItem; OnConnectEvent(evArgs); //Refresh ConnectionTreeView var evArgs2 = new ReloadConnectionListEventArgs(); evArgs2.AddedConnection = qcItem; OnReloadConnectionList(evArgs2); } }
private void OnDisconnect(object sender, ConnectEventArgs e) { RegisteredGames.RemoveGameMastersGames(e.Handler); // if it was a player, tell gm about it try { ulong playerId = Clients.First(pair => pair.Value == e.Handler).Key; ConsoleDebug.Message($"ID: {playerId}"); IEnumerable <IGame> abandonedGames = RegisteredGames .Where(game => game.Players.Any(player => player.Id == playerId)); foreach (var game in abandonedGames) { ConsoleDebug.Message($"Informing game master of game {game.Id} about disconnected player, id: {playerId}"); InformGameMasterAboutDisconnectedPlayer(game.GameMaster, playerId); // remove player id occurrence game.Players.Remove(game.Players.First(player => playerId == player.Id)); } } catch (Exception exception) { // ignore: it was not a player Console.WriteLine(exception); } }
private void HandleConnectionFailed(object sender, ConnectEventArgs e) { VncServerSession session = sender as VncServerSession; Dictionary <string, string> connectInfo = session.UserData as Dictionary <string, string>; OnAddLogEvent($"连接失败:{connectInfo["LoalIp"]}:{connectInfo["LocalpPort"]} X {connectInfo["RemoteIp"]}:{connectInfo["RemotePort"]}"); }
private void Iph_Connect(object sender, ConnectEventArgs args) { label2.Text = "Connected to Device."; button2.Enabled = true; usbPaired = false; button3.Enabled = false; }
/// <summary> /// 初始化处理 /// </summary> internal static ValueTask Initalization(string _, ConnectEventArgs connectEvent) { Log.Info("AntiRain初始化", "与onebot客户端连接成功,初始化资源..."); //初始化配置文件 Log.Info("AntiRain初始化", $"初始化用户[{connectEvent.LoginUid}]的配置"); if (!ConfigManager.UserConfigFileInit(connectEvent.LoginUid) || !ConfigManager.TryGetUserConfig(connectEvent.LoginUid, out var userConfig)) { Log.Fatal("AntiRain初始化", "无法获取用户配置文件"); Environment.Exit(-1); return(ValueTask.CompletedTask); } //在控制台显示启用模块 Log.Info("已启用的模块", $"\n{userConfig.ModuleSwitch}"); //显示代理信息 if (userConfig.ModuleSwitch.Hso && !string.IsNullOrEmpty(userConfig.HsoConfig.PximyProxy)) { Log.Debug("Hso Proxy", userConfig.HsoConfig.PximyProxy); } //初始化数据库 DatabaseInit.UserDataInit(connectEvent); //初始化定时器线程 if (userConfig.ModuleSwitch.Bili_Subscription) { SubscriptionTimer.TimerEventAdd(connectEvent); } return(ValueTask.CompletedTask); }
private void OnConnect(ConnectEventArgs args) { var player = new TSPlayer(args.Who); string host = SQL.GetHostFromCache(player.IP); if (host == null) { try { System.Net.IPHostEntry hostname = System.Net.Dns.GetHostByAddress(player.IP); host = hostname.HostName; } catch (Exception e) { host = player.IP; } SQL.InsertCacheEntry(host, player.IP); } SQL.HostBan ban = SQL.GetBanByHost(host); if (ban != null) { TShock.Utils.ForceKick(player, string.Format("Banned for: {0}.", ban.Reason), true, false); args.Handled = true; return; } }
/// <summary> /// 自动获取B站动态 /// </summary> /// <param name="connectEventArgs">连接事件参数</param> public static async void BiliUpdateCheck(ConnectEventArgs connectEventArgs) { //读取配置文件 Config config = new Config(connectEventArgs.LoginUid); config.LoadUserConfig(out UserConfig loadedConfig); ModuleSwitch moduleEnable = loadedConfig.ModuleSwitch; List <GroupSubscription> Subscriptions = loadedConfig.SubscriptionConfig.GroupsConfig; //数据库 SubscriptionDBHelper dbHelper = new SubscriptionDBHelper(connectEventArgs.LoginUid); //检查模块是否启用 if (!moduleEnable.Bili_Subscription) { return; } foreach (GroupSubscription subscription in Subscriptions) { //PCR动态订阅 if (subscription.PCR_Subscription) { await GetDynamic(connectEventArgs.SoraApi, 353840826, subscription.GroupId, dbHelper); } //臭DD的订阅 foreach (long biliUser in subscription.SubscriptionId) { await GetDynamic(connectEventArgs.SoraApi, biliUser, subscription.GroupId, dbHelper); } } }
/// <summary> /// This method is invoked when a new inbound socket hits our server. We will create a new /// SMPP session object to manage the socket and begin communicating with the ESME session. /// </summary> /// <param name="sender"></param> /// <param name="args"></param> protected void OnStartSession(object sender, SocketEventArgs args) { ConnectEventArgs connEv = (ConnectEventArgs)args; SocketClient scNew = connEv.Client; // Create a new SMPP session to manage this connection. SmscSession newSession = new SmscSession(this, scNew, systemid_); // Back-link the session scNew.Tag = newSession; // Notify anyone who wants to know SmppConnectEventArgs sce = new SmppConnectEventArgs(scNew.Address, newSession); if (OnNewSession != null) { OnNewSession(this, sce); } if (!sce.AllowConnection) { scNew.Close(true); } else { scNew.OnEndSession += OnEndClientSession; lock (clients_) { clients_.Add(newSession); } } }
public static void BroadcastConnectEvent(object sender, ConnectEventArgs args) { if (mConnectEventHandler != null) { mConnectEventHandler(sender, args); } }
/// <summary> /// 启动连接服务器的事件处理 /// </summary> /// <param name="sender"></param> /// <param name="args"></param> public void OnTcpServerConnecting(Object sender, ConnectEventArgs args) { // 信号量复位,堵塞主流程 connectDone.Reset(); string info = string.Empty; // 控件的跨线程调用处理 if (cbxGroupNo.InvokeRequired) { // 当一个控件的InvokeRequired属性值为真时,说明有一个创建它以外的线程想访问它 Action actionDelegate = () => { info = string.Format("开始连接{0}区服务器:IP地址{1} 端口号{2}", cbxGroupNo.Text, (args.RemoteEndPoint as IPEndPoint).Address.ToString(), (args.RemoteEndPoint as IPEndPoint).Port); }; this.cbxGroupNo.Invoke(actionDelegate); } else { info = string.Format("开始连接{0}区服务器:IP地址{1} 端口号{2}", cbxGroupNo.Text, (args.RemoteEndPoint as IPEndPoint).Address.ToString(), (args.RemoteEndPoint as IPEndPoint).Port); } // 更新信息栏 UpdateClipBoardInfo(info); }
public void OnConnectEvent(object sender, ConnectEventArgs args) { if (ConnectEvent != null) { ConnectEvent(sender, args); } }
/// <summary> /// Dispatches the ConnectComplete event if any targets have registered. /// </summary> /// <param name="e">A ConnectEventArgs object with information about the remote framebuffer's geometry.</param> /// <exception cref="System.InvalidOperationException">Thrown if the RemoteDesktop control is not in the Connected state.</exception> protected void OnConnectComplete(ConnectEventArgs e) { if (ConnectComplete != null) { ConnectComplete(this, e); } }
private void _rd_ConnectComplete(object sender, ConnectEventArgs e) { ClientSize = new Size(e.DesktopWidth, e.DesktopHeight); Text = e.DesktopName; _rd.Focus(); }
protected void OnPlayerConnect(ConnectEventArgs args) { if (PlayerConnect != null) { PlayerConnect(args); } }
/// <summary> /// 添加新的计时器 /// </summary> /// <param name="connectEventArgs">ConnectEventArgs</param> /// <param name="updateSpan">定时时长</param> internal static void TimerAdd(ConnectEventArgs connectEventArgs, uint updateSpan) { Timers.Add(connectEventArgs.LoginUid, new Timer(SubscriptionEvent, //事件处理 connectEventArgs, //初始化数据 new TimeSpan(0), //即刻执行 new TimeSpan(0, 0, 0, (int)updateSpan))); //设置刷新间隔 }
protected static void OnConnect(ConnectEventArgs args) { MetaModEngine.SetResult(MetaResult.Handled); if (Connect != null) { Connect(args); } }
private void CommandDispatcher_ConnectSucceded(object sender, ConnectEventArgs e) { if (e.Connected) { CommandDispatcher.OnAuthOver += CommandDispatcherOnOnAuthOver; CommandDispatcher.SendAuthMessage("light", "hjok123"); } }
private void Iph_Disconnect(object sender, ConnectEventArgs args) { label2.Text = "No Device Detected."; button1.Enabled = false; button2.Enabled = false; usbPaired = false; button3.Enabled = false; }
static void OnConnect(object sender, ConnectEventArgs args) { Console.Title = (sender as NetClient).ClientKey + " " + mTitle; mTitle += ". "; if (mTitle.Length > 10) { mTitle = string.Empty; } }
private async void ConnPane_OnConnected(object sender, ConnectEventArgs e) { await GetCrmData(); if (!ConfigFile.ConfigFileExists(_dte.Solution.FullName)) { ConfigFile.CreateConfigFile(ConnPane.OrganizationId, ConnPane.SelectedProject.UniqueName, _dte.Solution.FullName); } }
/// <summary> /// Connects to the irc server addressed by <see cref="ServerAddress"/>. /// </summary> public void Connect() { IAsyncResult test; if (ServerAddress == null) return; try { test = client.BeginConnect(ServerAddress.Address, ServerAddress.Port, null, this); test.AsyncWaitHandle.WaitOne(); if (IsConnected) { ConnectEventArgs args = new ConnectEventArgs(this); if (Connected != null) Connected(this, new ConnectEventArgs(this)); inReader = new StreamReader(client.GetStream(), System.Text.Encoding.Default); outWriter = new StreamWriter(client.GetStream(), System.Text.Encoding.Default); readerThread = new Thread(new ThreadStart(ReadLines)); readerThread.Start(); if (!args.Handled) { SendLine("NICK " + CurrentNick); SendLine("USER " + Username + " \"\" \"" + ServerAddress.Address.ToString() + "\" :" + Username); } } else { OnError(new ErrorEventArgs(this, "Couldn't connect to given address")); } } catch (Exception ex) { OnError(new ErrorEventArgs(this, "Couldn't connect to given address", ex)); } }
internal static bool OnConnect(IntPtr entity, string name, string address, string reject_reason) { Player player = Player.GetPlayer(entity); player.Name = name; string[] addressinformation = address.Split(':'); player.IPAddress = IPAddress.Parse(addressinformation[0]); player.Port = Convert.ToInt32(addressinformation[1]); if (player.PendingAuth) { pendingAuthPlayers.Add(player); } else { Player.OnAuthorize(player); } ConnectEventArgs connectEventArgs = new ConnectEventArgs(player, reject_reason); OnConnect(connectEventArgs); player.OnPlayerConnect(connectEventArgs); return true; }
void OnConnectHandler(ConnectEventSource source, ConnectEventArgs e) { Logger.Debug("[GenericTransportAgent] SmtpReceiveAgent - OnConnect fired..."); _config.SmtpReceiveAgentConfig.OnConnect.ToList().ForEach(x => { try { x.Execute(); } catch (Exception ex) { Logger.Error(ex, @"Error executing ""OnConnect"""); } }); }