void Awake()
 {
     if (s_instance == null) {
         s_instance = this;
     } else {
         Destroy (this.gameObject);
         Debug.LogWarning("Deleted " + gameObject.name + " because it was a duplicate confirmation pop up instance");
     }
 }
 void Awake()
 {
     if (s_instance == null)
     {
         s_instance = this;
     }
     else
     {
         Destroy(this.gameObject);
         Debug.LogWarning("Deleted " + gameObject.name + " because it was a duplicate confirmation pop up instance");
     }
 }