public List <Entity> GetOtherSidesActors(ConflictSide side) { List <Entity> result = new List <Entity>(); var enumerator = actors.GetEnumerator(); while (enumerator.MoveNext()) { if (enumerator.Current.Key != side) { result.AddRange(enumerator.Current.Value); } } return(result); }
public List <Entity> GetActors(ConflictSide side) { return(actors[side]); }