private void Start() { ExitMenuObject = GameObject.Find("ConfirmExitGameDialog"); AuthorsWindowObject = GameObject.Find("AuthorsWindow"); SettingsWindowObject = GameObject.Find("SettingsWindow"); NewGameWindow = GameObject.Find("NewGameWindow"); ConfirmNewGameObject = GameObject.Find("ConfirmNewGameDialog"); MainMenuObject = GameObject.Find("MainMenu"); NewGameWindow.SetActive(false); ConfirmNewGameObject.SetActive(false); AuthorsWindowObject.SetActive(false); SettingsWindowObject.SetActive(false); ExitMenuObject.SetActive(false); MainMenuObject.SetActive(true); }
public void CancelNewGameButton_Click() { ConfirmNewGameObject.SetActive(false); MainMenuObject.SetActive(true); }
public void ConfirmNewGameButton_Click() { NewGameWindow.SetActive(true); ConfirmNewGameObject.SetActive(false); }