private void Awake() { InputGO = transform.Find("Input").gameObject; InputComp = InputGO.GetComponent <InputField>(); InputImage = InputGO.GetComponent <Image>(); InputValue = InputGO.transform.Find("Value").GetComponent <Text>(); EditButton = transform.Find("Edit").gameObject; ConfirmButton = transform.Find("Confirm").gameObject; EditCanGroup = EditButton.GetComponent <CanvasGroup>(); ConfirmCanGroup = ConfirmButton.GetComponent <CanvasGroup>(); SetButtonEvents(); DefaultMode(); }
private void SetButtonEvents() { EditButton.GetComponent <Button>().onClick.AddListener(() => { EditMode(true); }); ConfirmButton.GetComponent <Button>().onClick.AddListener(() => { EditMode(false); //aarb int pos = int.Parse(gameObject.name.Substring(gameObject.name.Length - 1)); print(pos); //agregar nombre en el diccionario GameObject.Find("Code").GetComponent <SociedadesController>().SociedadDict[pos].SetName(InputValue.text); //aarb }); }